View Full Version : Worthwhile modules


Jesper898
Mon, 5th May '03, 9:20pm
The Shadowlords and Dreamcatcher modules have revived my faith in NWN, so I'm looking for modules like those while waiting for Dreamcatcher 4.
Does anyone know any modules fitting these requirements?

Setting: Forgotten Realms, Ravenloft or Planescape.

Level: Doesn't matter.

Roleplay/Combat: Heavy roleplay and medium-low combat.

Iago
Mon, 5th May '03, 9:50pm
Trial of Spirit. Not D&D or any of or cited realms, but I found it pretty good. Good storyline, good fighting. Versus the end, it loses a little bit of it's quality, but still, pretty exciting. At least for me. Funniest Goblins I have ever seen.

Sunless Citadel and Forge of Fury -> Both rock, D&D adoptions. -> Better use of the possibilities of the game, than Bioware did. That's for sure. The Henchmen system is completly changed for the better. -> Heavy Roleplay too, because pen + paper adoptions.

Gates of Myth Drannor (or grannor) ? Don't remember exactly. Has some flaws in it, but good fighting.

Pools of Radiance -> As some weak points, but I admire all the work put in it.

And there were others Modules that I tried, which just terribly, terribly sucked.

Morgoth
Tue, 6th May '03, 11:14am
With Wake, story is very cool

Jesper898
Tue, 6th May '03, 5:31pm
Thanks guys, I have already finished Witch's Wake 1.

JohnnyRTFM
Tue, 6th May '03, 11:55pm
Also worth checking out are Guild War and Twilight, especially the latter. Very nicely done.

Llandon
Wed, 7th May '03, 6:16am
Try playing the PenUltima and Penultima Re-Rolled mods. I was skeptical about them at first, but I found them to be extremely entertaining...also, Elegiam-Eturna?(sp) by the same author is a MUST play.

Rotku
Wed, 7th May '03, 6:53am
@Morgoth
I personally found witch wake one of the boringest mods i've ever played. It was pointless, and made even worse (just like NWN) by the fact you could come back to life.

Morgoth
Wed, 7th May '03, 11:15pm
@Morgoth
I personally found witch wake one of the boringest mods i've ever played. It was pointless, and made even worse (just like NWN) by the fact you could come back to life. The fact that it is an professional mod, and creates a very mysterious feeling. Made it worthwhile..

Not to mention the skillchecks, like the strengthcheck with rock near the graveyard, which lead to a higher ground from where you could use missile weapons, those tricks which lead to alternative ways, thats what I miss in many D&D games..

Unfortunately, last I heard, it will take a while till the next episode is released, I noticed some changes though... They no longer give screenshots as they need to be approved or something

BTW I didnt bother with the "resurrect" option, I just reloaded when I died, I had to keep it """real""" :roll:

Rastor
Sun, 11th May '03, 12:59am
The Blaark Chronicles I found to be pretty entertaining, and might be what you're looking for.

fade
Tue, 13th May '03, 4:08am
are there any good mods set in the underdark?