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View Full Version : Worthwhile modules
Jesper898 Mon, 5th May '03, 9:20pm The Shadowlords and Dreamcatcher modules have revived my faith in NWN, so I'm looking for modules like those while waiting for Dreamcatcher 4.
Does anyone know any modules fitting these requirements?
Setting: Forgotten Realms, Ravenloft or Planescape.
Level: Doesn't matter.
Roleplay/Combat: Heavy roleplay and medium-low combat.
Iago Mon, 5th May '03, 9:50pm Trial of Spirit. Not D&D or any of or cited realms, but I found it pretty good. Good storyline, good fighting. Versus the end, it loses a little bit of it's quality, but still, pretty exciting. At least for me. Funniest Goblins I have ever seen.
Sunless Citadel and Forge of Fury -> Both rock, D&D adoptions. -> Better use of the possibilities of the game, than Bioware did. That's for sure. The Henchmen system is completly changed for the better. -> Heavy Roleplay too, because pen + paper adoptions.
Gates of Myth Drannor (or grannor) ? Don't remember exactly. Has some flaws in it, but good fighting.
Pools of Radiance -> As some weak points, but I admire all the work put in it.
And there were others Modules that I tried, which just terribly, terribly sucked.
Morgoth Tue, 6th May '03, 11:14am With Wake, story is very cool
Jesper898 Tue, 6th May '03, 5:31pm Thanks guys, I have already finished Witch's Wake 1.
JohnnyRTFM Tue, 6th May '03, 11:55pm Also worth checking out are Guild War and Twilight, especially the latter. Very nicely done.
Llandon Wed, 7th May '03, 6:16am Try playing the PenUltima and Penultima Re-Rolled mods. I was skeptical about them at first, but I found them to be extremely entertaining...also, Elegiam-Eturna?(sp) by the same author is a MUST play.
Rotku Wed, 7th May '03, 6:53am @Morgoth
I personally found witch wake one of the boringest mods i've ever played. It was pointless, and made even worse (just like NWN) by the fact you could come back to life.
Morgoth Wed, 7th May '03, 11:15pm @Morgoth
I personally found witch wake one of the boringest mods i've ever played. It was pointless, and made even worse (just like NWN) by the fact you could come back to life. The fact that it is an professional mod, and creates a very mysterious feeling. Made it worthwhile..
Not to mention the skillchecks, like the strengthcheck with rock near the graveyard, which lead to a higher ground from where you could use missile weapons, those tricks which lead to alternative ways, thats what I miss in many D&D games..
Unfortunately, last I heard, it will take a while till the next episode is released, I noticed some changes though... They no longer give screenshots as they need to be approved or something
BTW I didnt bother with the "resurrect" option, I just reloaded when I died, I had to keep it """real""" :roll:
Rastor Sun, 11th May '03, 12:59am The Blaark Chronicles I found to be pretty entertaining, and might be what you're looking for.
fade Tue, 13th May '03, 4:08am are there any good mods set in the underdark?
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