View Full Version : Please recommend a couple of high quality modules


chevalier
Sat, 19th Mar '05, 10:45pm
As the title goes. Please make it a bit personal - something more meaningful than just a download popularity ranking.

Celesialraven
Sat, 19th Mar '05, 11:08pm
A couple of mods I’ve been getting into are In The Footsteps Of Dante
(http://nwvault.ign.com/Files/modules/data/1041476205410.shtml)
& The Nature Of A Man (http://nwvault.ign.com/Files/modules/data/1082426279000.shtml)

As described on the pages, "the basic premise of the module is Dantes' Inferno meets Planescape Torment." Needless to say, as one who found both literary works incredibly fascinating (I’d consider PS:Torment a decent, if unconventional, work of modern literature ) I’m quite enjoying playing through the mods. I haven't finished either one, as I haven’t had time to play since November, but from what I’ve experienced so far I’m satisfied. As you can imagine, the focus is on text, not action, so it goes along at a comfortable pace. Apparently I'm not alone in enjoying these mods, as they are both the Neverwinter Vault's Hall of Fame.

Taluntain
Sun, 20th Mar '05, 12:24am
http://nwvault.ign.com/Files/modules/modulesTop2.shtml

The link's on SP's NWN modules page.

Steeze
Sun, 20th Mar '05, 5:07am
I've got a question as well, is kind of pertains this topic, so I didn't think I'd have to start a new thread. Generally, what do you think are better, the original campaigns or modules made by people?

@Tal: if you want me to start a new thread for this I will.

Taluntain
Sun, 20th Mar '05, 4:12pm
Nah, it's ok here, it's relevant.

The Kilted Crusader
Wed, 23rd Mar '05, 7:36pm
Terthe - I would definately say the modules, since NWN and SoTU sucked pretty badly :p (HoTU was very enjoyable in my opinion, though)

Chev - A favourite of mine is The Graveron Seduction, which is a mystery/adventure rather than a RP. Although it is not really a RP, it's still a brilliant mod.

Also, the A Song Of Ice And Fire mod was good fun, but the hak pak for it is huge (I think there is a smaller version now though).

Both of the above are on the Hall Of Fame page at NWVault.

Although I haven't played the Paladin Trilogy, which only includes Twilight ( http://nwvault.ign.com/Files/modules/data/1045937374187.shtml ) and Midnight ( http://nwvault.ign.com/Files/modules/data/1070423778250.shtml ) so far. I think it would be right up your street ;)

chevalier
Fri, 24th Jun '05, 7:17pm
Thanks, guys. A post by dmc in the IWD1 forum has inspired me to ask about modules where mental stats matter. By this I mean modules where it pays to have wit, insight and charm. Where it matters to be intelligent for more than just mage spells or skills, wise for more than priest spells or will saves, charismatic for more than a boost to a couple of skills and abilities.

And I'd rather the modules were big enough to fancy for a while. ;)

So, know of any such?

Falstaff
Mon, 25th Jul '05, 6:30pm
Eye of the Beholder has been rocking my world for a while now.

I'm also a big fan of the Penultima modules - they are parody, however - consider yourself warned. They're a great series of modules, however, that I really enjoyed playing.

chevalier
Sat, 19th Nov '05, 7:36pm
More recommendations, please? ;)

I'm getting close to finishing HotU and modules are next on my to do list, before joining a Persistent World server.

As a sub-question, I'm aware of NWN module builders leaving the default quasi-mediaeval scenarios, creating D&D adventures in settings resembling different periods of European history -- well, if it's European at all. Does anyone know of any of such modules that are worth playing?

Felinoid
Sat, 19th Nov '05, 8:27pm
A number of modules have been reviewed in the Mod Review Forum (http://www.sorcerers.net/ubb/ultimatebb.php?/forum/23.html); just search the topic titles (Subject Only) for NWN or module.

edorien
Sat, 19th Nov '05, 8:51pm
Elegia Eternum
Excrutio Eternum (closer to planescape it atmosphere than baldur's gate)

Hex Coda (think arcanum)

Same author as Penultima


A call for heroes (requires high(-ish) level PC
(starts combat heavy , more role-playing options as series progresses

Fabius Maximus
Tue, 22nd Nov '05, 12:06pm
Elegia Eternum
Excrutio Eternum (closer to planescape it atmosphere than baldur's gate)This is not really hard, because BG wasn't supposed to have a planescape atmosphere. ;)


Let's see if I can get a few together. I'm terrible with names.

The Forge of Fury and The Sunless Citadel: Two conversions from D&D-adventures in Greyhawk for low level characteres. Very nicely made. You can have up to 3 henchmen.

A Hunt through the Dark series: Just great. Play a drow (a real drow). Be a scout for a Lolth cleric who wants to claim her legacy. Step lightly, for the underdark holds many dangers, and no one (including you?) is what he seems to be.
Suited best for a ranger/rogue character. Pure arcane casters will have problems.

An Ancient Heart I and II:
Set in the Cold Lands of Faerun, you are summond by the forest father to right an ancient wrong. A very catching story which makes you the champion of Damarra in the end. Eventually.
Starting with a 1st level character, you will go up to level 14 in the first part. The second part is much shorter, and the story is not finished yet.
You will have to walk a lot in part one.

Cormyrean Nights:
You wake up in the city of Arabel(?) after being attacked by muggers. And you cannot remember why you are there. To regain your memory, you'll have to track yourself...
Mainly a city adventures with several state of the art quests. But the background story makes it interesting.

The Wanderer I and II:
Being a guard of a newly established frontier town is not easy. You'll have to guard the citizens from any harm that might come from the surrounding wilderness and you are subject to the orders of the mayor.
For 1st level characters. Set in a custom setting and best played with a ranger or a druid because of the surroundings.

Withering in the Darkness I - Whispers in Nightmares:
You come to Shadowdale in search of adventure. Nothing new there. The mayor seeks people to deal with some bandits, but there are more dangerous foes who can make your life a misery.
Good atmosphere and nice, well-rounded tasks. The only downside is the lack of conversation options. But with a module that huge it is understandable.