View Full Version : Lilarcor -> Converse


antoine
Sat, 12th May '01, 2:44pm
When you look at Lilarcors stats there is a button with converse on it. I pressed it a couple of times but it did nothing happened, so what does this button do?

Lord Praetor Munir
Sat, 12th May '01, 3:35pm
when u leave the inventories page.. the lilarcor will strike up a conversation with ya

Firestorm
Sat, 12th May '01, 8:23pm
he says the same every time and its not even funny, now if it could be used for something then it would be good to have it included but as it is i believe is useless with a big U

Avooch Dar
Sat, 12th May '01, 11:36pm
i tell you what that sword is the most annoying thing in the game it kepps saying things during the game which really piss me off

ayecapitan
Sun, 13th May '01, 3:39am
But 'tis be one hell o' a sword!
A +3 weapon in the first moments of yer adventure! Mind Shield provided!
Stop ye whining, Lil' be the best weapon fer Minsc ever, an' their combined intelligence even has a chance o' passing the *average* 10 mark.

[This message has been edited by ayecapitan (edited May 13, 2001).]

Lareth Amunjo
Sun, 13th May '01, 9:02am
I thinkthat Lilarcor ROCKS!Murder! Death! Kill!,Murder! Death! Kill.

Extremist
Sun, 13th May '01, 3:46pm
Not only that, if I remember correctly it's the first weapon you get in the game that can hurt damned Adamantite Golems (not the best though, but..).

Cerryl
Sun, 13th May '01, 4:07pm
Does anyone see the similarty between Lilacor and The Justifier mace you can get in PS:T? Both are weapons that talk to you, and both have useless conversations that don't really help at all.

Extremist
Sun, 13th May '01, 5:06pm
Of course, without fresh ideas they just copied things from PT. That's why BG2 got me sick and I can't force myself to play it once more. :mad:

And they dropped talks with NPC party members which I loved the most. Just to make me :mad: even more.


[This message has been edited by Extremist (edited May 13, 2001).]

Cerryl
Sun, 13th May '01, 5:12pm
I think they exchanged conversation for quests. It would have been nice to have both but maybe it was just too hard to do.

Extremist
Sun, 13th May '01, 9:32pm
It wasn't hard. They were lazy.
They could put Justifier and write a note that last one that used it was Nameless One and how it got in Amn is mistery. Like those lame items from bonus CD.

Spudsquisher
Tue, 22nd May '01, 8:35pm
Lilarcor has the coolest voice in the whole of amn!

Orkrist the Cleaver
Wed, 23rd May '01, 5:17am
I like that sword-"you know, in a former life, I was like a...moonblade." Cool and funny I think. The only thing is, while I load an area or start playing, the sword is the first sound I hear...Like, B-O-R-I-N-G! can we move on please? Now, that gets old...
But in Minsc's hands the thing rocks in combat.

Earl Grey
Wed, 23rd May '01, 6:23am
Aye, it's a blade for Minsc alright. I don't mind it talking once in a while though.
My Minsc tend to get proficiencies in Katana so he can start using a another good weapon and a shield which I think he can really use. :D

No, I'm not a fan of dual wielding...

Da Punisher
Wed, 23rd May '01, 9:50am
In my hands, it even rocks more...
Half-Orc Berserker, 2 profslots in two-handed weapon style as well as 5 profslots in two handed sword.
"Evil, meet my sword, Sword, MEET EVIL!!!!"