chevalier
Sat, 18th Sep '04, 11:02pm
CNN Money have invited top developers to speculate on how the roleplaying genre will be in 2025. Here's a bit with BioWare's Joint CEO Ray Muzyka speaking:
"I look forward to true virtual reality in games 20 years from now, where you can become totally immersed in the action and storyline," said Ray Muzyka, joint CEO at Bioware, which created "Star Wars: Knights of the Old Republic." "Imagine taking the role of your favorite hero in a movie and making meaningful choices to move the storyline along."
That reminds me of a short science-fiction story I read in elementary school. A girl was playing something that felt like a roleplaying game, but characters were rendered as phantoms and all sensory data was transferred to her brain via special gaming gear. All combat moves were processed by the same gear, determining if there was a hit and to what effect. It would be nice to have something like that.
Read the rest (http://money.cnn.com/2004/09/16/commentary/game_over/column_gaming/index.htm) at CNN Money.
[ September 19, 2004, 16:15: Message edited by: chevalier ]
"I look forward to true virtual reality in games 20 years from now, where you can become totally immersed in the action and storyline," said Ray Muzyka, joint CEO at Bioware, which created "Star Wars: Knights of the Old Republic." "Imagine taking the role of your favorite hero in a movie and making meaningful choices to move the storyline along."
That reminds me of a short science-fiction story I read in elementary school. A girl was playing something that felt like a roleplaying game, but characters were rendered as phantoms and all sensory data was transferred to her brain via special gaming gear. All combat moves were processed by the same gear, determining if there was a hit and to what effect. It would be nice to have something like that.
Read the rest (http://money.cnn.com/2004/09/16/commentary/game_over/column_gaming/index.htm) at CNN Money.
[ September 19, 2004, 16:15: Message edited by: chevalier ]