View Full Version : BioWare Wednesday


chevalier
Wed, 3rd May '06, 10:52pm
1.67 Update Script Articles & Demo Module
http://nwn.bioware.com/_commonext/images/news/nwn/news_nwn_167_80x60.jpg (http://nwn.bioware.com/players/167/scripts.html)Flashy new creatures are all fine and good, but the real meat of an NWN update is the added scripting commands and features. Check out a player-friendly overview (http://nwn.bioware.com/players/167/scripts.html) of what might be in store in upcoming modules that utilize some of the new commands, plus in-depth articles about two of the flashier new commands for the scripting enthusiastic. Discuss (http://forums.bioware.com/viewtopic.html?topic=479621&forum=41).

Interviews With Writing Contest Winners
http://nwn.bioware.com/_commonext/images/news/bioware/news_bioware_writingcontest_80x60.jpg (http://www.bioware.com/biozone/articles/2006_05_02_contest_winner_interviews/)This week, we start an article series (http://www.bioware.com/biozone/articles/2006_05_02_contest_winner_interviews/) about the authors of the winning BioWare Writing Contest modules that were recognized for writing quality and ability to tell a good story in a tiny little 4 by 4 square. Discuss (http://forums.bioware.com/viewtopic.html?topic=479620&forum=41).