View Full Version : Forgotten Realms: Demon Stone Interview at Armchair Empire


Mollusken
Fri, 27th Aug '04, 8:19pm
The Armchair Empire has got an interview (http://www.armchairempire.com/Interviews/demon-stone-interview.htm) with Alyssa Finley, the producer on Forgotten Realms: Demon Stone. Finley can tell us that the PS2 version of the game is already done, and that the game isn't all hack'n'slash, but it also has an interesting story and gameplay challenges.

Demon Stone is set in the Forgotten Realms universe, so how many liberties has the team been able to take with the source material?

We worked very closely with both RA Salvatore and Wizards of the Coast to make sure that our game was true to the core of D&D. However, we also made sure that the rules stay “under the hood” – our fighting system is true to the core pen and paper game, and there’s a fairly deep upgrade path for people who like to customize their characters. At the same time, we set up the game so that the average user doesn’t have to know anything about D&D or its rules in order to play and really enjoy Demon Stone.

In what ways does having RA Salvatore involved add credibility to the project?

We were really inspired by the way RA Salvatore writes an action scene, and fans of his books know that when Drizzt is around, things get really interesting. We were really excited to work with RA Salvatore so that he could bring a strong story to the game – he helped us develop the backstories of the main party characters as well as the game story arc, and he’s very familiar with the areas of the Forgotten Realms that we explore in the course of the game.

[ August 27, 2004, 20:26: Message edited by: Taluntain ]