Marceror
Wed, 13th Sep '06, 6:00am
As we inch closer to the release date for this game, I'll likely pop in from time to time to post my thought of the moment.
Currently that thought revolves around the mass battles that I recently learned will have a part in the latter portions of the game. I just gotta say that I am so incredibly stoked that this element is finally being pulled into a full blown CRGP. We've seen the RTS world attempt to integrate elements of RPG games (e.g. Dragonshard, Spellforce), but as much as I enjoy a good RTS game, I'm an RPGer at heart and have been waiting for a long time to let my CRPG bard turn around to find his army of loyal followers marching behind him toward the fields of battle.
What I really find intriguing is that, apparently, in NWN2 you'll be gaining followers over the course of the game, and employing them as defenders of your stronghold. The more attention you devote to this pursuit, the better defended you will be. And not all of your followers will necessarily be fighter types, as there is a decent variety of professions included. The idea is just so great that I can't help but smile! :)
Now, all that said, I sure as hell hope Obsidian nailed the implementation of this feature, because a poor implementation could easily kill it. But I'm choosing to remain optimistic (in spite of the publisher, which I have oh so little faith in).
Is anyone as stoked as I am about the mass battle idea, or would you rather just keep to your party of 4, like you always have in CRPGs?
[ September 13, 2006, 16:19: Message edited by: Marceror ]
Currently that thought revolves around the mass battles that I recently learned will have a part in the latter portions of the game. I just gotta say that I am so incredibly stoked that this element is finally being pulled into a full blown CRGP. We've seen the RTS world attempt to integrate elements of RPG games (e.g. Dragonshard, Spellforce), but as much as I enjoy a good RTS game, I'm an RPGer at heart and have been waiting for a long time to let my CRPG bard turn around to find his army of loyal followers marching behind him toward the fields of battle.
What I really find intriguing is that, apparently, in NWN2 you'll be gaining followers over the course of the game, and employing them as defenders of your stronghold. The more attention you devote to this pursuit, the better defended you will be. And not all of your followers will necessarily be fighter types, as there is a decent variety of professions included. The idea is just so great that I can't help but smile! :)
Now, all that said, I sure as hell hope Obsidian nailed the implementation of this feature, because a poor implementation could easily kill it. But I'm choosing to remain optimistic (in spite of the publisher, which I have oh so little faith in).
Is anyone as stoked as I am about the mass battle idea, or would you rather just keep to your party of 4, like you always have in CRPGs?
[ September 13, 2006, 16:19: Message edited by: Marceror ]