View Full Version : Chaotic Good anyone?


Beren
Sat, 4th Aug '07, 11:08am
I gotta say, this game's plot shoves a Paladin's lawful good pipeline down your throat. :grin:

I was playing an Elven Chaotic Good Arcane Trickster who worships Correlon Larethian. Doing the evil path once I arrived in Neverwinter was out of the question for me. But once I got here, I'm like ... does this make sense for my character? Dealing with the Dock thugs on behalf of the Greycloaks. Serving Lord Nasher in the name of Neverwinter. Answering to Sir Nevalle. Always getting addressed as Knight Captain. Yadda yadda yadda. It was also a challenge to avoid dialogue options that pushed my alignment towards lawful. In the pure roleplaying sense, I had this sense that my character had to feel really out of his skin.

Does anybody else have an opinion or anything they would like to add? Is there opportunities to indulge a little Chaotic Good roleplaying?

Ironhawk Skylord
Sat, 4th Aug '07, 11:47am
Well, I usually play chaotic good in CRPG's.

In NWN2 I always ended with Neutral Good because of all the lawful points I got.

Does that mean I am not good at roleplaying? Most likely. But I took the answers that was meaningful to me. And quite frankly I don't care. For me it is all about feeling entertained. Which I did.

But there is quite some chaotic points to get. The best example is freeing the imps at tha Academy. +10 to chaotic instantly.

Personally I am more concerned about the evil options. Seems to me that evil chars is pretty limited in about any CRPG I have played, Except perhaps PS:T. It's allways about playing over the top evil bastards, not playing a scheming type like say a Lex Luthor or Dr. Doom

Ragusa
Sat, 4th Aug '07, 12:29pm
I played my inevitably CG rogue-fighters in a way that I did all what the plotline strongly suggests, but being chaotic where I could. I can really understand Neeshka in that regard.

Other than the dialogue options, the compagnion interaction makes this somewhat silly, too. Take Khelgar for instance, or Eilanee for that.

Blackthorne TA
Sat, 4th Aug '07, 8:18pm
I got tons of chaos points for agreeing to help Neeshka in her illegal activities.

chevalier
Sat, 4th Aug '07, 8:51pm
Beren, sometimes in real life you can't really choose what fits your character, either. The same in NWN2: you can either join the guards or the bandits, there's nothing in between since only those two groups can give you the key. I don't think there's anything fundamentally wrong with a Chaotic Good elf aligning with an organised force for a while. Even if you're Chaotic, there's generally always someone to answer to and someone to lead.

What you can do the chaotic way is perhaps helping Neeshka, as BTA said, using certain dialogue options which a Lawful Good paladin would find questionable, then what else? Letting Neeshka loot the warehouse instead of claiming the goods belong to the city? Actually, Marshal Cormick is a bit chaotic in suggesting you take what you can lay your paws on while on duty. During the trial, you can use questionable tactics in getting the prosecution to collapse. You could even present no evidence whatsoever and still steer the crowd into forcing your acquittal. It's not something a Lawful character would never do (given he were innocent and hard-pressed), but a Chaotic one should like that way of doing business. There are also some Chaotic options in the Keep, but they're generally whimsical, so more CN than CG. Basically, in such times as there are, the CG elf has to get over his distrust of authorities and taken on a leadership role within the formal establishment. Actually, the Knight-Captain and the Captain before gets quite a lot of power compared to his formal stature ("...is a lord of the manor in everything but name...") and Nasher leaves him quite a lot of leeway, only requiring two things: a fixed sum in taxes (which both a CG elf and an LG paladin can net out of their own pockets to save the peasants the hardship) and some recruits. What else? Perhaps the creative methods of taxation and other Appraise-based answers that my paladin frequently employed (Able Learner, 16 INT, +6 INT from item, after all) were quite cunning of a lawful knight and not incompatible with a CG elven rogue's idea of execution of the kind of law that simply has to be executed. After all, Chaotics do have laws and chains of command. They just apply those somewhat selectively and not too rigidly. The semi-informal backstage deal with innkeepers and others to avoid taxing merchants directly is a perfect example of that.

Also, I was under the impression that there was always some chaotic option to choose in a dialogue or quest performance. Some of the options on my way were too chaotic for me while they weren't immediately evil or anything.

Merlanni
Sat, 4th Aug '07, 9:22pm
But still, if you do not check walktrough it is tricky to stay neutral. two charaters that I played, strayed. One an Eilistraean cleric, the other a druid. Fot both I had to use an old savegame becasue.

Some dialogue tends to be or good, or bad. Often also the appearent neutral gives you good points, or lawful. That is what occured to my priestess. She had to change deities.

so, save your game before getting your xp and rewards from the questgiver. Mix it with a wrong choice to compensate if it goes wrong.

Urithrand
Sat, 4th Aug '07, 10:58pm
I have to agree with Beren. I'm playing a CG warlock at the moment and I tried very hard to RP accurately, but somehow seemed to get an inordinate amount of lawful points, purely because I chose the good path. I ended up unable to level up for about three levels because of my alignment shift (But when I finally got my alignment back, it was nice to get three levels at once heheh).

Ironhawk Skylord
Sat, 4th Aug '07, 11:16pm
Beren, if you recommend the Sunken Flagon to Sir Damon and his Neverwinter Nines, in the Warehouse quest, you get Chaoitc points too I.E.

Equester
Sun, 5th Aug '07, 1:46pm
hmm I’ve played the almost through the entire game as CN and although I took the evil path in Newerwinter, my rogues diplomatic skill meant I didn't get any evil points from doing that, so my alignment haven’t shifted.

The Magister
Mon, 6th Aug '07, 12:27am
I've managed to play through the entire game as CG. It had to be chaotic because it was a warlock character and I find it hard to play an evil basted in games (bleading heart ;) ). It isn't easy though. The only way I managed it was remembering which dialog gave you good as opposed to lawfull (more often then not it's a choice between the two).

hedron
Mon, 17th Sep '07, 3:07am
Hmm, I started out neutral good and wound up chaotic good before I left Neverwinter, without even really trying to.

Flirno Dale
Tue, 25th Sep '07, 8:14pm
There is one place where you can artificially rack up chaotic points -- specifically when you first encounter Mephasm you can ask him to kill all of your enemies which provides a chaotic shift. Due to the way the dialogue is setup this can be repeated indefinately.