View Full Version : Fire away...


Taluntain
Tue, 10th Aug '04, 8:09pm
With the recent announcement of a port of this game to the PC, it became a subject of our coverage, so here's a forum for it.

Mollusken
Tue, 10th Aug '04, 9:17pm
As far as I know, this is a hack'n'slash game, right?

Splunge
Tue, 10th Aug '04, 9:19pm
From the previews, it looks interesting.

Anybody have any info on the following?:

It seems that when you finish a level, you get to decide how you are going to upgrade your 3 characters, correct?

Also, I'm unclear how we would control all three characters at the same time, since the control mechanics seem to be different from BG, IWD, etc. Any info on that?

Apeman
Tue, 10th Aug '04, 9:37pm
Isn't this the game where RA Salvatore has a say in the development or at least a minor influence?

Harbourboy
Tue, 10th Aug '04, 9:53pm
Hmmm, the story has promise, although I'm not sure I understand the character-switching bit. Plus, it sounds like you don't have much in the way of character generation options.

Splunge
Tue, 10th Aug '04, 9:56pm
Salvatore is involved.

One thing - it's being developed by the same company that developed PoR. :eek:

Taluntain
Tue, 10th Aug '04, 9:58pm
Yea, Salvatore supposedly wrote the story, and some celebrities like Patrick Stewart are doing the voice acting. More info at http://www.atari.com/us/games/demonstone/playstation2

And no, since this will be a port of a console game, don't expect much in terms of character generation. Console games are by default much simpler than anything on the PC. Still, could be fun... unless Stormfront makes a mess with this one too.

Register
Tue, 10th Aug '04, 10:19pm
Hmm, Salvatore is involved, it is Hack'n Slash, and it's being developed by Stormfront?


I guess it's back to Baldur's Gate for me.

Hugo
Wed, 11th Aug '04, 12:37am
I feel kinda dumb asking this, but I keep forgetting what "PoR" stands for - somebody enlighten me here please...
:borg:

Harbourboy
Wed, 11th Aug '04, 1:18am
Pools of Radiance - a much maligned game.

Sirus
Wed, 11th Aug '04, 1:21am
Sounds like good mindless fun. The Lord of the Rings Games were pretty awesome.

Benan
Wed, 11th Aug '04, 6:33am
Salvatore's writing will help the game. I'll more than likely rent it someday.

Enagonios
Wed, 11th Aug '04, 7:32am
as i understand it from the PS2 version's reviews, while you're using one character, the other 2 will act of their own accord to "complement" your actions. sounds terrific, but i doubt this.

Faragon
Wed, 11th Aug '04, 12:44pm
some celebrities like Patrick Stewart are doing the voice acting.This alone will make it the greatest game ever. :lol:

Meatdog
Wed, 11th Aug '04, 5:03pm
as i understand it from the PS2 version's reviews, while you're using one character, the other 2 will act of their own accord to "complement" your actions. sounds terrific, but i doubt this. There is no reason why this wouldn't work or wouldn't be implemented, there are already many games that successfully implemented that.

chevalier
Wed, 11th Aug '04, 11:46pm
Games with character levelling that differ from the standard IE or Aurora approach are always a nice change. Loved KotOR so much... not sure if it would be remotely as good with all the stuff you have in a classic cRPG. Note that it still was, technically, a cRPG game with all the different career options. It only had a different approach.

Yirimyah
Thu, 12th Aug '04, 4:07am
@Caleb: The Chosen : yeah. me 2.

Jesper898
Fri, 13th Aug '04, 4:20pm
I think it will be a very good game, you get to control Drizzt, and travel to interesting places like Chult and Mithral Hall.

Salvatore also said that some of the characters from the game may appear in his later books.

Apeman
Fri, 13th Aug '04, 5:30pm
Salvatore also said that some of the characters from the game may appear in his later books. Then Entreri and Jarlaxle better be in the game :cool:

Enagonios
Tue, 17th Aug '04, 10:46am
@meatdog

what i meant was how could an AI possibly know what you have planned? i'm sure it could provide support (ex, if you attack head-on it will follow or cast spells) but i doubt that it could execute real strategies. For instance, if you played the warrior and planned to attack head-on while your mage provided magical support, intending for your thief to get past the enemy line unnoticed, how could the AI possibly anticipate this? Granted in the PS2 there wont be much choice, controlling 3 characters at the same time on this console would be tedious, but perhaps for the PC version, it should remain the standard "you control everyone" kind of thing?

vesselle
Fri, 20th Aug '04, 5:23pm
re: stormfront/PoR

the way i remember it is that stormfront was the THIRD developer assigned to PoR, brought in to sorta fix the mess the first 2 made and had no time to actually implement anything. i think they were more or less just cleaning up the worst of the bugs pre-release.

sad. sad. sad.

however, Demon Stone, in my book, is definitely a "wait and see" game. maybe even a "wait for budget version" game.

V***V

Rutherford
Tue, 24th Aug '04, 10:26pm
hey all. new around here but found this place bc i wanted a fun place to talk about D&D-ish games. anyway, glad to be here.

demon stone looks pretty fun, and it def helps that Salvatore is involved. the trailer i saw is pretty cool and I hope to see more. anyone have links to other stuff?

Sir Belisarius
Wed, 8th Sep '04, 8:01pm
Although the graphics look cool, I'm not really impressed with the lack of character generation. I mean, that's the whole point of DnD and Roleplaying games: the flexibility to make any character you want. I'll be passing on this one, I think.

Rutherford
Wed, 8th Sep '04, 8:31pm
wow...outright rejection....well....I suppose it is for some, and not for others...c'est la vie. I am surprised that you wouldnt even rent it, but oh well. i'll have mine in less than a week and I'll give you guys the run down asap.

Paine
Thu, 9th Sep '04, 5:13am
The battle system sounds like a suped-up version of Secret of Mana. Sounds interesting but the AI could really make or break it--I'd rather it be more along the lines of SoM's AI rather than, say, Kingdom Hearts where the default modes made your NPCs quaff happy to the point where you were constantly sinking money into potions.

I'm not ready to reject this game out of hand, as I've always been much more of a console gamer (the only PC games I play are the FR games, the Sims, and the odd Civilization/Starcrack type game). I'm not really sure why they're porting this to the PC other than trying to cash in on the D&D/FR name, though. This game sounds like a straight up action-RPG in the vein of SoM, Kingdom Hearts, the Dark Alliance games, etc. While I love those kinds of games, and I was quite addicted to Dark Alliance 1's two-player mode (my bf and I played through it several times), they just don't work on the PC. My fear is that TPTB will try to make this game be all things to all people, and end up satisfying no one.

I'll be waiting for it to go Greatest Hits and then pick it up for the PS2, most likely.