teekc
Sun, 18th Dec '05, 11:08am
So i played the beta test. It is just a beta test and everything is subjected to change. There is no story at the moment, or that I haven't reach the story part. But then, it is a mmorpg if there is any story involved, you wouldn't get your exciting, high paced, twist and turn story as you would in a single player pc Baldur's Gate or Knight of the Old Republic.
A great part of MMORPG is player to player interaction. Intrinsically, you would be looking for co-operative dungeon crawling with players of other classes. It is fun, provided that you can find a steady, serious, role playing, teammate take caring group, with a lot of communication. Most of the time, though, you will end up with "i will go ahead and slash everything" group. If you are an old DnD player or a cultist of Baldur's Gate even, you wouldn't get any sense of involvement in such group. I was a ranger/fighter. My job was to hide and scout first. What do you know, I ended up being the last person lag behind the party since everyone just run and kill and smash. No awareness of co-op whatsoever. So most of the time, not able to find a real co-op group, i solo the quests. Using the social panel and a short comment, you can both advertise yourself as LFG (looking of group) and even your group.
It takes a long time to level up, a seriously long time. Each level is divied into 5 ranks, each ranks gives you a "rank skill" which differs in classes. However it you can only possess 4 skills at any time. To use the newly earned 5th skill, you will have to delete one of the previous. Leveling up will also deleted all unused skills. Some rank skills give you passive bonus. Some gives you depletable short boost ranging from attack to spot trap. You can "recharge" them by using unused rank skill. Also, both disappointingly and not surprisingly, is the lost of steal skill for rogue. Yea stealing is fun, as long as i am not the one being stolen.
You gain xp only from doing quest. Killing, partially, wouldn't give you xp. So challenge rating is just an indication for how screw up you are. Each quest gives you base xp. If you raise the challenge before entering the quest, you get bonus % from base xp. If you kill a lot of enemies, you get bonus % for slathering. If you open enough of chests, % for looting. If you break enough breakables, % for vandalism.
All the quests are quite linear, go there save someone, loot something or kill someone. Some quests has side path that requires certain stats level or skill level. Some quests has a little puzzle solving. There is one the requires to steal a rock and kill an amount of enemy without killing another amount of enemy of another kind. There is another one that ask you to kill 200 kobolds. And there is another one that ask you to defend a crate from waves of kobolds. Note, rangers, please pick kobolds as favored enemies.
A serious problem playing the game is its camera. It is the kind of problem that you would face when you play one of those 3rd person action game ported from console. Because of the doing of mysterious magic, the camera always twist to most unfavorable, most unconvenient angle, arrrrrgh! To compensate that, a great indicator is the changing of music when you are close to an enemy.
Attacking spell casters are very hard to play. First you need to click on target. If your target is moving around your fighters, you will certainly click your fighter more than your target. Then you need to cast spell. By the time you casted a spell, you will see "target invalid". Yes, your fighter already killed that kobold.
On power gaming, there is no prevention on that. After all, this is a MMORPG and they need to satisfy all layers of customers. The good thing, at this moment, is there is not player vs player or friendly damage even. So power gaming on effects the power gamer but not your old school DnD PnP-er.
my system
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2
Processor: AMD Athlon(tm) 64 Processor 3800+, MMX, 3DNow, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c
Display Devices: RADEON 9800 SE AGP
Sound Devices: Realtek AC97 Audio
In this character creation screenshot, you can notice half-orc is replaced by warforged. And you can't find druid and monk too.
character creation (http://www.sorcerers2.net/teekc/dnd%20online/chacre.JPG)
To create a DnD atmosphere, a DM text will appear when triggered, accompanied by a deep, male DM voice.
DM text (http://www.sorcerers2.net/teekc/dnd%20online/dmtext.JPG)
There is still improvement in AI department. In this screenshot, you can see that once i took the high ground, your average scopions, who cannot jump, can't do anything buy being arrowed by me.
AI 1st (http://www.sorcerers2.net/teekc/dnd%20online/jump2.JPG)
The brown spider might be able to make short jump. But once it jump up, for some reason, it doesn't know how to jump down.
AI 2nd (http://www.sorcerers2.net/teekc/dnd%20online/jump1.JPG)
No amount of text can describe my heart pounding battle with this vicious spider, no amount of text.
heated battle (http://www.sorcerers2.net/teekc/dnd%20online/camera.JPG)
Ahhhh... your DnD tarven, where you meet people, get drunk and get quests.
tarven one (http://www.sorcerers2.net/teekc/dnd%20online/tarven%201.JPG)
Ahhhh... your DnD tarven, where you meet .... ummm ... get ... ahhh.... whatever.
tarven two (http://www.sorcerers2.net/teekc/dnd%20online/tarven%202.JPG)
The marketplace, where you find your street performer, your professor, your guard, your casual passerby ... except your merchant.
market (http://www.sorcerers2.net/teekc/dnd%20online/market.JPG)
[ March 13, 2006, 23:26: Message edited by: teekc ]
A great part of MMORPG is player to player interaction. Intrinsically, you would be looking for co-operative dungeon crawling with players of other classes. It is fun, provided that you can find a steady, serious, role playing, teammate take caring group, with a lot of communication. Most of the time, though, you will end up with "i will go ahead and slash everything" group. If you are an old DnD player or a cultist of Baldur's Gate even, you wouldn't get any sense of involvement in such group. I was a ranger/fighter. My job was to hide and scout first. What do you know, I ended up being the last person lag behind the party since everyone just run and kill and smash. No awareness of co-op whatsoever. So most of the time, not able to find a real co-op group, i solo the quests. Using the social panel and a short comment, you can both advertise yourself as LFG (looking of group) and even your group.
It takes a long time to level up, a seriously long time. Each level is divied into 5 ranks, each ranks gives you a "rank skill" which differs in classes. However it you can only possess 4 skills at any time. To use the newly earned 5th skill, you will have to delete one of the previous. Leveling up will also deleted all unused skills. Some rank skills give you passive bonus. Some gives you depletable short boost ranging from attack to spot trap. You can "recharge" them by using unused rank skill. Also, both disappointingly and not surprisingly, is the lost of steal skill for rogue. Yea stealing is fun, as long as i am not the one being stolen.
You gain xp only from doing quest. Killing, partially, wouldn't give you xp. So challenge rating is just an indication for how screw up you are. Each quest gives you base xp. If you raise the challenge before entering the quest, you get bonus % from base xp. If you kill a lot of enemies, you get bonus % for slathering. If you open enough of chests, % for looting. If you break enough breakables, % for vandalism.
All the quests are quite linear, go there save someone, loot something or kill someone. Some quests has side path that requires certain stats level or skill level. Some quests has a little puzzle solving. There is one the requires to steal a rock and kill an amount of enemy without killing another amount of enemy of another kind. There is another one that ask you to kill 200 kobolds. And there is another one that ask you to defend a crate from waves of kobolds. Note, rangers, please pick kobolds as favored enemies.
A serious problem playing the game is its camera. It is the kind of problem that you would face when you play one of those 3rd person action game ported from console. Because of the doing of mysterious magic, the camera always twist to most unfavorable, most unconvenient angle, arrrrrgh! To compensate that, a great indicator is the changing of music when you are close to an enemy.
Attacking spell casters are very hard to play. First you need to click on target. If your target is moving around your fighters, you will certainly click your fighter more than your target. Then you need to cast spell. By the time you casted a spell, you will see "target invalid". Yes, your fighter already killed that kobold.
On power gaming, there is no prevention on that. After all, this is a MMORPG and they need to satisfy all layers of customers. The good thing, at this moment, is there is not player vs player or friendly damage even. So power gaming on effects the power gamer but not your old school DnD PnP-er.
my system
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2
Processor: AMD Athlon(tm) 64 Processor 3800+, MMX, 3DNow, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c
Display Devices: RADEON 9800 SE AGP
Sound Devices: Realtek AC97 Audio
In this character creation screenshot, you can notice half-orc is replaced by warforged. And you can't find druid and monk too.
character creation (http://www.sorcerers2.net/teekc/dnd%20online/chacre.JPG)
To create a DnD atmosphere, a DM text will appear when triggered, accompanied by a deep, male DM voice.
DM text (http://www.sorcerers2.net/teekc/dnd%20online/dmtext.JPG)
There is still improvement in AI department. In this screenshot, you can see that once i took the high ground, your average scopions, who cannot jump, can't do anything buy being arrowed by me.
AI 1st (http://www.sorcerers2.net/teekc/dnd%20online/jump2.JPG)
The brown spider might be able to make short jump. But once it jump up, for some reason, it doesn't know how to jump down.
AI 2nd (http://www.sorcerers2.net/teekc/dnd%20online/jump1.JPG)
No amount of text can describe my heart pounding battle with this vicious spider, no amount of text.
heated battle (http://www.sorcerers2.net/teekc/dnd%20online/camera.JPG)
Ahhhh... your DnD tarven, where you meet people, get drunk and get quests.
tarven one (http://www.sorcerers2.net/teekc/dnd%20online/tarven%201.JPG)
Ahhhh... your DnD tarven, where you meet .... ummm ... get ... ahhh.... whatever.
tarven two (http://www.sorcerers2.net/teekc/dnd%20online/tarven%202.JPG)
The marketplace, where you find your street performer, your professor, your guard, your casual passerby ... except your merchant.
market (http://www.sorcerers2.net/teekc/dnd%20online/market.JPG)
[ March 13, 2006, 23:26: Message edited by: teekc ]