View Full Version : Neverwinter Nights Forum News


Mollusken
Mon, 23rd Aug '04, 3:43pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Georg Zoeller, Designer</font>

Is the number of attacks per round capped? (http://nwn.bioware.com//forums/viewpost.html?topic=376712&post=3104397&forum=77&highlight=)
A hard cap is necessary to protect the animation system. There are only so many attacks you can play before things are starting to look silly or transfer into the next round.

GIMP PLT plugin released (http://nwn.bioware.com//forums/viewpost.html?topic=376223&post=3104467&forum=48&highlight=)
bump.