chevalier
Tue, 24th Aug '04, 1:46pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Jay Watamaniuk, Community Manager</font>
NWCon 2.5 (http://nwn.bioware.com//forums/viewpost.html?topic=374856&post=3106828&forum=77&highlight=)
Excellent news!
To multiclass or not to multiclass (cleric) (http://nwn.bioware.com//forums/viewpost.html?topic=376895&post=3106838&forum=77&highlight=)
With a Cleric you are already kind of multiclassed in a way. They are one of the most powerful classes in the 'new' systewm versus their couterparts in the old system. They are naturally fighter/Magic-users without all the messy multiclassing. If I had a 20th cleric I would stick to cleric as multiclassing is an excellent way to reach certain goals but with only 5 levels the benefits of sticking to cleric are more profound then throwing in a few levels of something else. If I had 5 levels of something to take I would have taken 5 levels of Paladin before switching to Cleric I think to enhance the fighting bit.
Classes Why? (http://nwn.bioware.com//forums/viewpost.html?topic=376300&post=3106844&forum=77&highlight=)
I have a very difficult time playing anything other than a Rogue. I always think that I am missing something when I go as a straight fighter and slap everything around. I am bit more of the finesse and planning type in my game. Also I tend not to take magic users because I never spend enough time learning the magic spells enough to use them to their best advantage. I think this is because I am hugely lazy. http://forums.bioware.com/_global/images/smiles/icon_smile.gif
<font size="3" face="Verdana, Arial" color="#cc6600">Georg Zoeller, Designer</font>
whats up with only 3 classes? (http://nwn.bioware.com//forums/viewpost.html?topic=376926&post=3105102&forum=77&highlight=)
In Pnp there is only a theoretical limit to how many classes you can tak.e In NWN you are limited to three, mainly for GUI reasons, through I think that 3 classes are enough anyway. And no, this won't change at any point in the future.
Banning from log files? (http://nwn.bioware.com//forums/viewpost.html?topic=376915&post=3105106&forum=56&highlight=)
the logfile has a "Player X logged in (PUBLIC CDKEY)" message.
AssignCommand not working on hacker (http://nwn.bioware.com//forums/viewpost.html?topic=371993&post=3105107&forum=47&highlight=)
The plot flag does not affect AssignCommands. I also suggest updating to 1.64 when it is out, it fixes half a year of reported security problems.
1.64 beta available (http://nwn.bioware.com//forums/viewpost.html?topic=372957&post=3105796&forum=77&highlight=)
<hr /><hr />1.64 Beta 1 loads nice and quick. Unfortunately, I do get random crashes and exits everynow and again. The only thing I know at the moment is that it only seems to happen when I'm fighting, but it could be anyone, anywhere doing a number of things. A report like this, I would assume, wouldnt be useful without any addition information so does anyone has any suggestions or ideas on how to isolate an event such as this?<hr />I'm having a similar problem. I'm getting frequent CTD's. Doen't seem to happen under any specific circumstances, but it does seem to be soemthing like a buffer, or memory overload.<hr />We are investigating reports about an increased frequency of random crashes.
More: <hr />Anything we could do to help eliminate this problem?<hr />Find a common pattern so we can reproduce it reliably http://forums.bioware.com/_global/images/smiles/icon_smile.gif
What's the latest word on the WW series? (http://nwn.bioware.com//forums/viewpost.html?topic=352923&post=3106072&forum=70&highlight=)
<hr />No confirmation? No hints? No one else cares to hazard a guess? http://forums.bioware.com/_global/images/smiles/icon_confused.gif<hr />Let Rob enjoy his vacation http://forums.bioware.com/_global/images/smiles/icon_biggrin.gif
<font size="3" face="Verdana, Arial" color="#cc6600">Jay Watamaniuk, Community Manager</font>
NWCon 2.5 (http://nwn.bioware.com//forums/viewpost.html?topic=374856&post=3106828&forum=77&highlight=)
Excellent news!
To multiclass or not to multiclass (cleric) (http://nwn.bioware.com//forums/viewpost.html?topic=376895&post=3106838&forum=77&highlight=)
With a Cleric you are already kind of multiclassed in a way. They are one of the most powerful classes in the 'new' systewm versus their couterparts in the old system. They are naturally fighter/Magic-users without all the messy multiclassing. If I had a 20th cleric I would stick to cleric as multiclassing is an excellent way to reach certain goals but with only 5 levels the benefits of sticking to cleric are more profound then throwing in a few levels of something else. If I had 5 levels of something to take I would have taken 5 levels of Paladin before switching to Cleric I think to enhance the fighting bit.
Classes Why? (http://nwn.bioware.com//forums/viewpost.html?topic=376300&post=3106844&forum=77&highlight=)
I have a very difficult time playing anything other than a Rogue. I always think that I am missing something when I go as a straight fighter and slap everything around. I am bit more of the finesse and planning type in my game. Also I tend not to take magic users because I never spend enough time learning the magic spells enough to use them to their best advantage. I think this is because I am hugely lazy. http://forums.bioware.com/_global/images/smiles/icon_smile.gif
<font size="3" face="Verdana, Arial" color="#cc6600">Georg Zoeller, Designer</font>
whats up with only 3 classes? (http://nwn.bioware.com//forums/viewpost.html?topic=376926&post=3105102&forum=77&highlight=)
In Pnp there is only a theoretical limit to how many classes you can tak.e In NWN you are limited to three, mainly for GUI reasons, through I think that 3 classes are enough anyway. And no, this won't change at any point in the future.
Banning from log files? (http://nwn.bioware.com//forums/viewpost.html?topic=376915&post=3105106&forum=56&highlight=)
the logfile has a "Player X logged in (PUBLIC CDKEY)" message.
AssignCommand not working on hacker (http://nwn.bioware.com//forums/viewpost.html?topic=371993&post=3105107&forum=47&highlight=)
The plot flag does not affect AssignCommands. I also suggest updating to 1.64 when it is out, it fixes half a year of reported security problems.
1.64 beta available (http://nwn.bioware.com//forums/viewpost.html?topic=372957&post=3105796&forum=77&highlight=)
<hr /><hr />1.64 Beta 1 loads nice and quick. Unfortunately, I do get random crashes and exits everynow and again. The only thing I know at the moment is that it only seems to happen when I'm fighting, but it could be anyone, anywhere doing a number of things. A report like this, I would assume, wouldnt be useful without any addition information so does anyone has any suggestions or ideas on how to isolate an event such as this?<hr />I'm having a similar problem. I'm getting frequent CTD's. Doen't seem to happen under any specific circumstances, but it does seem to be soemthing like a buffer, or memory overload.<hr />We are investigating reports about an increased frequency of random crashes.
More: <hr />Anything we could do to help eliminate this problem?<hr />Find a common pattern so we can reproduce it reliably http://forums.bioware.com/_global/images/smiles/icon_smile.gif
What's the latest word on the WW series? (http://nwn.bioware.com//forums/viewpost.html?topic=352923&post=3106072&forum=70&highlight=)
<hr />No confirmation? No hints? No one else cares to hazard a guess? http://forums.bioware.com/_global/images/smiles/icon_confused.gif<hr />Let Rob enjoy his vacation http://forums.bioware.com/_global/images/smiles/icon_biggrin.gif