View Full Version : Neverwinter Nights 2 Forum News (Dec. 16, 05)


chevalier
Mon, 17th Jan '05, 4:37am
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com) from Obsidian Forums (http://forums.obsidianent.com/index.php?showforum=21). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Brian Lawson, Graphics Programming</font>

More colors ('http://forums.obsidianent.com/index.php?showtopic=28696&hl=')
<hr />More colors for armor, weapons, tilesets, skins need to be added. Also, it wouldn't hurt to have more room for more colors. A toolkit that could help players to add more colors would be a good idea as well. But, the new colors from the player would be put in and override directory for the player and the company would have it's own override directory for additional updates as they are provided.<hr />We're working on a solution for customizing colors.

<font size="3" face="Verdana, Arial" color="#cc6600">Ferret, Developer</font>

In what way is NWN influanced by other games? ('http://forums.obsidianent.com/index.php?showtopic=28625&hl=')
Yup - we have two D&D games that are run after hours and theoretically on a weekly basis (often that's very theoretical, as acts of project often intervene). Many of us also play or run D&D games with non-work chums. Plenty of PnP fans over here in dev-land.