View Full Version : Neverwinter Nights Forum News (Feb. 04, 05)


chevalier
Sat, 5th Feb '05, 8:47am
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Derek French, Live Team Producer</font>

Collision Detection Test Module--Please Report Your Findings (http://nwn.bioware.com//forums/viewpost.html?topic=402909&post=3393775&forum=42&highlight=)
Bah, sorry guys, this fell off my radar while I have been working on building the 1.66 update internally. The error (which I like to state first occured in 1.64) was a typo in a generic routine that calculated distance. Instead of it being the square root (sqrt()) a letter was missed and it ended up being the square of the value (sqr()), thus messing up the distance calculations for certain things inside the game.

<font size="3" face="Verdana, Arial" color="#cc6600">Tom Ohle, Public Relations</font>

02 Feb 2005 - Jade Empire Pre-Order Bonus! (http://nwn.bioware.com//forums/viewpost.html?topic=409923&post=3393617&forum=41&highlight=)
It means you'd have a reserved copy of the game. As for when they'd arrive, it really depends on the store. I'd call your local EB to see when they expect it (maybe a little closer to the actual release date). I know some regions get it later, but I believe Montreal should be pretty close to the ship date.