View Full Version : Neverwinter Nights 2 Forum News (Mar. 01, 05)


chevalier
Tue, 1st Mar '05, 10:20pm
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com) from Obsidian Forums (http://forums.obsidianent.com/index.php?showforum=21). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Erik Novales, Programmer</font>

Logical Conversations (http://nwn2forums.bioware.com//forums/viewpost.html?topic=415111&post=3436674&forum=100&highlight=)
<hr />I think you will be pleasantly surprised at the impact that passing parameters will have on the number of scripts for any conversation.<hr />Yep. Being able to pass in parameters will drastically cut down on the number of scripts you have to manage, because you can have the switch statement that the original poster desired.

Ironman mode (http://nwn2forums.bioware.com//forums/viewpost.html?topic=414681&post=3437102&forum=100&highlight=)
This topic has been brought up before (on the old boards, if not here -- I can't remember). IMO, iron-man/restricted saving is something that players tend to hate because of real life intrusions (i.e. you have to go somewhere, there's a power outage, etc.). http://forums.bioware.com/_commonext/images/smiles/icon_mad.gif I don't know that you should hold your breath on this one.

<font size="3" face="Verdana, Arial" color="#cc6600">Jason Keeney, Programmer</font>

Specific z-axis idea (http://nwn2forums.bioware.com//forums/viewpost.html?topic=414749&post=3436389&forum=100&highlight=)
<hr />Upstairs downstairs.
In Neverwinter Nights these rooms had to be two seperate maps. I would like to see upstairs and downstairs within a single map possible in Neverwinter Nights 2. http://forums.bioware.com/_commonext/images/smiles/icon_smile.gif<hr />The Magic Eight Ball says: Outlook good!

<font size="3" face="Verdana, Arial" color="#cc6600">Brian D. Lawson, Programmer</font>

Lighting, lighting, lighting (http://nwn2forums.bioware.com//forums/viewpost.html?topic=414964&post=3436532&forum=99&highlight=)
That's correct. If you want all black and complete darkness, you should now be able to do that. http://forums.bioware.com/_commonext/images/smiles/icon_wink.gif