chevalier
Wed, 2nd Mar '05, 9:23pm
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com) from Obsidian Forums (http://forums.obsidianent.com/index.php?showforum=21). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian D. Lawson, Programmer</font>
Lighting, lighting, lighting (http://nwn2forums.bioware.com//forums/viewpost.html?topic=414964&post=3438516&forum=99&highlight=)
Filters are really another topic. I see how you're trying to relate them to lighting etc, but in the purest sense they don't really have much to do with lighting. In most cases, filters are applied as an image post-process after the frame has been rendered. But, they certainly have their uses. http://forums.bioware.com/_commonext/images/smiles/icon_wink.gif But, to keep things on topic...we're way stoked about the new lighting and shadowing engine. http://forums.bioware.com/_commonext/images/smiles/icon_eek.gif http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif Light, dark, somewhere in between, day, night, shadows... Can't wait until those screen shots get the green light. http://forums.bioware.com/_commonext/images/smiles/icon_razz.gif
<font size="3" face="Verdana, Arial" color="#cc6600">Brian D. Lawson, Programmer</font>
Lighting, lighting, lighting (http://nwn2forums.bioware.com//forums/viewpost.html?topic=414964&post=3438516&forum=99&highlight=)
Filters are really another topic. I see how you're trying to relate them to lighting etc, but in the purest sense they don't really have much to do with lighting. In most cases, filters are applied as an image post-process after the frame has been rendered. But, they certainly have their uses. http://forums.bioware.com/_commonext/images/smiles/icon_wink.gif But, to keep things on topic...we're way stoked about the new lighting and shadowing engine. http://forums.bioware.com/_commonext/images/smiles/icon_eek.gif http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif Light, dark, somewhere in between, day, night, shadows... Can't wait until those screen shots get the green light. http://forums.bioware.com/_commonext/images/smiles/icon_razz.gif