View Full Version : Neverwinter Nights 2 Forum News (Mar. 01, 06)


chevalier
Mon, 6th Mar '06, 2:21pm
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Jason Keeney, Programmer</font>

So what are the Devs using to test & build NWN2? (http://nwn2forums.bioware.com//forums/viewpost.html?topic=472024&post=4015075&forum=95&highlight=)
<hr />I just wanna know if the Devs prefer Emacs or VI? This will tell us alot about the game, I think.

potato typing Alt-x<hr />Of course you're just being silly... we use DOS Edit.


<font size="3" face="Verdana, Arial" color="#cc6600">Brian D. Lawson, Programmer</font>

So what are the Devs using to test & build NWN2? (http://nwn2forums.bioware.com//forums/viewpost.html?topic=472024&post=4014355&forum=95&highlight=)
I will also say that we have plenty of people in the office running the game on:

P4 3.0 GHz
1GB ram
ATI 9800 Pro

Of course, that will not get you the highest settings at "acceptable" frame rates.

This game is very fill rate dependant (not vertex dependant), which is actually a good thing believe it or not. The reason why this is a good thing, is that pixel processing power has been increasing a lot more over the past few years than vertex processing power. That trend is also likely to continue.

What that means for this game, is that it will likely run very well on SLI/Crossfire setups and future (next-gen) NVidia/ATI single-card setups (I'm talking the series beyond the 7800/X1*00 series).