View Full Version : Neverwinter Nights Forum News (Jul. 31, 06)


chevalier
Thu, 3rd Aug '06, 12:21am
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Derek French, Live Team Producer</font>

Enable the Luck domain for 1.68? (http://nwn.bioware.com//forums/viewpost.html?topic=490768&post=4237052&forum=42&highlight=)
<hr />It was said that the feature request email box wasn't working,<hr />There is no such thing. Feature requests belong here on these forums.
<hr />Quote: Any chance the Luck domain could be enabled in 1.68?

As many know, the icon already exists, as does its place in the 2DA. A few changes here and there and it is ready to go. Similar to...

Link. (http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=4195)<hr />1.68 is a pretty specific update. We can take a look at this for 1.69, but I make no promises as we are getting near the end for large changes to NWN.

<font size="3" face="Verdana, Arial" color="#cc6600">James Henley, Technical Designer</font>

A great big THANK YOU!! (http://nwn.bioware.com//forums/viewpost.html?topic=490622&post=4237139&forum=42&highlight=)
Come for the Neverwinter, stay for the Dragon Age! http://forums.bioware.com/_commonext/images/smiles/icon_wink.gif Glad you're enjoying our titles, and it's always nice to hear about it. I wasn't around to work on Neverwinter Nights, but it was that game that really gave me the fuel to break into the industry so I'll always think it's fantastic. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif