chevalier
Sun, 13th Aug '06, 2:11pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Gmax export problem (http://nwn.bioware.com//forums/viewpost.html?topic=491864&post=4251175&forum=48&highlight=)
Convert it from an Editable Poly to Editable Mesh (right click on the modifier window).
Dragon Mount Hak. (http://nwn.bioware.com//forums/viewpost.html?topic=491254&post=4251440&forum=48&highlight=)
<hr />If not, if it's not rude of me to ask, did my old contribution to the vault in any way influence this current project? If so... Wow... Thats cool http://forums.bioware.com/_commonext/images/smiles/icon_smile.gif<hr />I remember seeing that hak on the vault awhile back, but sadly no - most of this work was in the back burner for a long time, as the mount-as-tail system was carried forth from the DLA horses and SetPhenotype() system.
And obviously, the largest reason for a flying dragons system comes from my background on DLA. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Gmax export problem (http://nwn.bioware.com//forums/viewpost.html?topic=491864&post=4251175&forum=48&highlight=)
Convert it from an Editable Poly to Editable Mesh (right click on the modifier window).
Dragon Mount Hak. (http://nwn.bioware.com//forums/viewpost.html?topic=491254&post=4251440&forum=48&highlight=)
<hr />If not, if it's not rude of me to ask, did my old contribution to the vault in any way influence this current project? If so... Wow... Thats cool http://forums.bioware.com/_commonext/images/smiles/icon_smile.gif<hr />I remember seeing that hak on the vault awhile back, but sadly no - most of this work was in the back burner for a long time, as the mount-as-tail system was carried forth from the DLA horses and SetPhenotype() system.
And obviously, the largest reason for a flying dragons system comes from my background on DLA. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif