View Full Version : Neverwinter Nights Forum News (Sep. 04, 06)


chevalier
Fri, 8th Sep '06, 2:22pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Derek French, Live Team Producer</font>

Changed 2das (http://nwn.bioware.com//forums/viewpost.html?topic=495586&post=4297621&forum=48&highlight=)
Yeah, it seems we overlooked putting in the changed 2DAs in the patch notes this time. Sorry about that.

You could always grab the full 2DA source and then sort by date and that should show you the latest files.

http://nwn.bioware.com/downloads/misc.html

That or the 2DA source zip that comes with the update.

<font size="3" face="Verdana, Arial" color="#cc6600">Chris Priestly, Quality Assurance</font>

Premium modules check (http://nwn.bioware.com//forums/viewpost.html?topic=487274&post=4297854&forum=86&highlight=)
Hello Silverstar33. I am not the person at BioWare who will recieve your letter, but I was reading through the forum and I thought I should point something out. You said:
<hr />Quote: Okay, I just read EVERYTHING on Infinite Dungeons, NOWHERE did I see ANYTHING about it having to be authenticated EVERY time you play it!<hr />When you click on the link to the Infintie Dungeons page in our store where you bought the module: Click Here (http://store.bioware.com/products/infinitedungeons.html)
You will see under Requirements To Play on the right hand side of the page the words Internet Connection while playing. If you click on that link it takjes you to this page: Click Here (http://store.bioware.com/help/lexicon.html#LiveInternetConnection)
On that page it clearly states under the Internet Connection while playing section the following message:
<hr />Quote: An Internet connection for premium Neverwinter Nights modules is needed when starting a new game or when loading a saved game. This is because Neverwinter Nights needs to authenticate with our servers to verify that you have purchased the module. If Neverwinter Nights cannot communicate with our server when starting a new game or loading a saved game, you will not be able to play the module.<hr />We are sorry that you are upset, but you do bear the responsibility to read what you are buying.

More: Well Silverstar, we feel that the message
<hr />Quote: An Internet connection for premium Neverwinter Nights modules is needed when starting a new game or when loading a saved game. This is because Neverwinter Nights needs to authenticate with our servers to verify that you have purchased the module. If Neverwinter Nights cannot communicate with our server when starting a new game or loading a saved game, you will not be able to play the module.<hr /> is pretty clear.

You HAVE to be connected to the internet to start a new game or load a saved game as we need to authenticate the version with our servers. We then further this already clear comment by saying that if you do not have this, you won't be able to play the module.

I am sorry that you did not understand this, but at this time BioWare has no plans to change the authentication system.

Neverwinter Nights: Infinite Dungeons (http://nwn.bioware.com//forums/viewpost.html?topic=482360&post=4298235&forum=86&highlight=)
Silverstar33, you need to learn the answer to your question before you go around spreading incorrect information.

In your other thread you said:
<hr />Quote: Okay, I just read EVERYTHING on Infinite Dungeons, NOWHERE did I see ANYTHING about it having to be authenticated EVERY time you play it!<hr />When you click on the link to the Infinite Dungeons page in our store where you bought the module: Click Here (http://store.bioware.com/products/infinitedungeons.html)
You will see under Requirements To Play on the right hand side of the page the words Internet Connection while playing. If you click on that link it takjes you to this page: Click Here (http://store.bioware.com/help/lexicon.html#LiveInternetConnection)
On that page it clearly states under the Internet Connection while playing section the following message:
<hr />Quote: An Internet connection for premium Neverwinter Nights modules is needed when starting a new game or when loading a saved game. This is because Neverwinter Nights needs to authenticate with our servers to verify that you have purchased the module. If Neverwinter Nights cannot communicate with our server when starting a new game or loading a saved game, you will not be able to play the module.<hr />We are sorry that you are upset, but you do bear the responsibility to read what you are buying. And please do not spread incorrect information to the other posters.

<font size="3" face="Verdana, Arial" color="#cc6600">Georg Zoeller, Designer</font>

Premium modules check (http://nwn.bioware.com//forums/viewpost.html?topic=487274&post=4297840&forum=86&highlight=)
Well, no, obviously you didn't read everything because it's plastered very clearly on the store.bioware.com website and on several of the pages you go through before downloading it.

Sorry, but you clearly made a mistake and all the yelling won't make it our fault.

Let's see:

ID Page 1:
Click Here (http://picasaweb.google.com/lh/viewPhoto?uname=georg.zoeller&aid=4970757560800903185&iid=4970757576984363026)

ID System Requirements:
Click Here (http://picasaweb.google.com/lh/viewPhoto?uname=georg.zoeller&aid=4970757560800903185&iid=4970757582633697298)


ID Checkout, asking you very clearly to check those system requirements before buying. I can't think of a clearer way to communicate your responsibility to check system requirements of what you are buying...
Click Here (http://picasaweb.google.com/lh/viewPhoto?uname=georg.zoeller&aid=4970757560800903185&iid=4970757602825928722)

Detailed Explaination accessible from the ID page and the system requirements page:
Click Here (http://picasaweb.google.com/lh/viewPhoto?uname=georg.zoeller&aid=4970757560800903185&iid=4970757587128483858)

In addition the authentification mechanism used for the Premium modules is the same that is used for NWN Multiplayer - for more than 4 years now. So no, this won't die very quickly, it has been around for ages.

Finally, if you are interested about privacy, you might want to read the product description, the privacy policy of the companies you buy from and the End User License Agreement of the games you play - that's called due diligence (http://en.wikipedia.org/wiki/Due_diligence).

1.68 Cloaks (http://nwn.bioware.com//forums/viewpost.html?topic=494920&post=4297869&forum=42&highlight=)
<hr />The cloaks look cool, but it's sad that few of them look nice with the robes.<hr />For that matter, how many good looking cloak & robe combination have you seen in real life yet? http://forums.bioware.com/_commonext/images/smiles/icon_razz.gif

<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung - Technical Artist</font>

1.68 is now available (http://nwn.bioware.com//forums/viewpost.html?topic=494845&post=4298645&forum=42&highlight=)
<hr />The dye posts seem to be way at the front, so here I come a late bloomer. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif I can not seem to dye cloaks. It says
"Failure: Armor and Helms only". So I am a bit confused. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif<hr />You have an x2_s2_dyearmor script overriding the one that's in the patch, it's been modified to support the higher number of colours and cloaks. Either remove it from your module, or update it to the one that's in the patch BIF and recompile it.