View Full Version : Neverwinter Nights 2 Forum News (Feb. 15, 07)


chevalier
Fri, 16th Feb '07, 3:25pm
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>

So, autosave = module save goes explode? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=548909&post=4816198&forum=113&highlight=)
In the module directory (if you were working in directory mode), please check the file size of your .git file.

Thanks.

What Spells are Bugged or Broken Part 2 (http://nwn2forums.bioware.com/forums/viewpost.html?topic=547986&post=4816258&forum=109&highlight=)
<hr />I certainly hope we don't have to repeat what we spent much time on reporting in the first thread to ensure someone important reading it? This is not the purpose of this thread, right?

If it is, I have to copy/paste all my previously listed information from the first thread. And that seems rather spammy! http://forums.bioware.com/_commonext/images/smiles/icon_redface.gif http://forums.bioware.com/_commonext/images/smiles/icon_ignore.gif<hr />Nope. I have all the issues from the old thread and we are going through them all.

Artificial Stupidity (http://nwn2forums.bioware.com/forums/viewpost.html?topic=548815&post=4817593&forum=109&highlight=)
<hr />I was wondering how long it would take for the Dev to get flamed over that remark. http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif<hr />Yep. Dev posts are like a lightning rod. Insulting the devs is always a good way to get more dev interaction and attention http://forums.bioware.com/_commonext/images/smiles/icon_wink.gif

Does the speed decrease on a dual core or not? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=549002&post=4817866&forum=109&highlight=)
It's actually a pretty interesting topic... Here's a quote from the Wikipedia entry:

"..For example, most current (2006) video games will run faster on a 3 GHz single-core processor than on a 2GHz dual-core processor (of the same core architecture), despite the dual-core theoretically having more processing power, because they are incapable of efficiently using more than one core at a time."

The full article is here:

http://en.wikipedia.org/wiki/Dual_Core_Processors

Losing hope. (http://nwn2forums.bioware.com/forums/viewpost.html?topic=548957&post=4817700&forum=109&highlight=)
Ok.. I will try to clarify this because this is getting out of hand.

The discussion we were having was that many people don't like the way the AI works. My response was:

A. We are working on fixes for it and they will be released soon.
B. The upcoming fixes were announced in an open dev chat held by the Thieve's Guild.
C. I explained how the intended play style is different between NWN1 and NWN2
D. I explained how I had issues and fought the AI myself until I realized the game was meant to be played differently.

You say we tell you basically "Tough. Deal with it." Nowhere has that been said. In fact what you can read from my response is "We hear you and are making changes to address your concerns."

The game was released at the beginning of November. that's about three and a half months ago. Since then we have released four patches and a hotfix. All of these patches have been built around issues raised by you, the community. We have implemented things you all have asked for. Have we fixed everything? No. Even NWN1 is still fixing things brought up by the community, five years after release. We cannot have everything fixed or updated in such a short period of time.

Re-programming systems and building patches take time. Will they come out every three days? No way. Testing even the slightlest change takes longer than three days.

More: <hr />What the dev said.

I wouldn't expect the greatness of nwn1 in nwn2 until atleast 6 months have passed.

Anyway, as you might be reading this devs, I would beg you to stop by my thread regarding hitpoints rolling in the general forum, I would really love some recognization from you on this matter.<hr />I've been watching it from time to time... It is a great discusssion. I'm afraid a Dev Post icon on it would only screw things up in there and ruin the good discussion going on.