View Full Version : Neverwinter Nights Forum News (Jun. 28, 07)


chevalier
Thu, 28th Jun '07, 11:16pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>

1.69 Request Thread (part 9) (http://nwn.bioware.com/forums/viewpost.html?topic=570838&post=5102134&forum=42&highlight=)
<hr />How about a custom instant feat for every class at level one. By Default the feat will do nothing but one can add a script to that (custom_feat.nss or whatever). If this would be part of the official patch no hak would be needed and builders could do a lot of stuff with that...like using this custom feat at an item would run a script with the same name as the tag of that item, if used on a PC it would start a Emot Wand conversation, if used by a DM on a player or a creature it would start a DMFI DM Wand dialog, shifted Shifters could use items this way... but that's all up to the scripts, Biopeople would only need to update some 2das scripters would do the rest.<hr />I haven't looked in depth at this yet but I can already see a problem with that - the feat is applied as an ability to the PC, not on the item. When you use the instant feat, and wish to use tag-based scripting, which item granted the feat to the PC? The one in the hand? Armour? A wand? Sure, a GetItemGrantingFeat(feat) scripting command might work, but what if you had two or more items granting the same feat?

There probably is a way around it, but I'll have to do some more investigating.

But certainly, adding a blanket custom instant feat for Player or DM actions is a good idea, having blank scripts like customfeatpc01-10 or customfeatdm01-10 for you to customize as you wish. Particularly useful for DM commands to save on using DM wands and having the 6 second intervals.