View Full Version : Neverwinter Nights 2 Forum News (Jul. 04, 07)


chevalier
Fri, 6th Jul '07, 12:02am
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>

Crash on load after patching to 1.06.973 English (http://nwn2forums.bioware.com/forums/viewpost.html?topic=569597&post=5113681&forum=116&highlight=)
We are happy to say that we will be releasing a Hot Fix for this issue (hopefully) today, barring any issues with the build.

We found out that the problem had to do with SecuRom. Even though we couldn't reproduce the issue internally, we were able to work with the SecuRom folks and find a resolution to this problem. Our thanks goes out to all those community members that helped by sending in their DXdiag files, sent in error reports and volunteered to play with some experimental builds. You all are great examples of what is right with the NWN2 community, and we couldn't have done it without you.

So, as I said, we expect to have a hot fix available today. We should be posting something when it becomes available.

We apologize for the inconvenience and frustration of all this and thank you for your patience and cooperation.

Rob McGinnis
NWN2 Community Coordinator
Obsidian Entertainment

More: (http://nwn2forums.bioware.com/forums/viewpost.html?topic=569597&post=5114604&forum=116&highlight=) Well the Hot Fix is in QA. Hopefully we will have it out to you tomorrow or Thursday.

1.06 Crash on Game Start (http://nwn2forums.bioware.com/forums/viewpost.html?topic=572769&post=5113683&forum=109&highlight=)
We are happy to say that we will be releasing a Hot Fix for this issue (hopefully) today, barring any issues with the build.

We found out that the problem had to do with SecuRom. Even though we couldn't reproduce the issue internally, we were able to work with the SecuRom folks and find a resolution to this problem. Our thanks goes out to all those community members that helped by sending in their DXdiag files, sent in error reports and volunteered to play with some experimental builds. You all are great examples of what is right with the NWN2 community, and we couldn't have done it without you.

So, as I said, we expect to have a hot fix available today. We should be posting something when it becomes available.

We apologize for the inconvenience and frustration of all this and thank you for your patience and cooperation.

Rob McGinnis
NWN2 Community Coordinator
Obsidian Entertainment

Wondering (http://nwn2forums.bioware.com/forums/viewpost.html?topic=572021&post=5113791&forum=109&highlight=)
With NWN2, there is an example module named Uninvited Guests. We have also released tutorial documentation that can be located here: Click Here (http://nwvault.ign.com/View.php?view=GlobalSearch#NWN2%20Tutorials)

Stormlord? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=571626&post=5113800&forum=121&highlight=)
<hr />In patch 1.06 some new CLASS_TYPE_* constants were added including: Favored Soul, Spirit Shaman, Arcane Scholar of Candlekeep, Red Wizard of Thay, Invisible Blade and Stormlord. We've heard rumors about all of them except for Invisible Blade and Stormlord, and, while I can understand Invisible Blade (Lots of people complaining that dexers are underpowered and they are full AB with sneak attack), but Stormlord? It's a pretty restrictive class (only followers of Talos) and without the ability to throw spears and no javelins, their shocking bonus seems limited. Unless the followers of Talos feature strongly in MotB, I don't see why of all the classes they could choose they chose this one. Seems like an odd choice. Any thoughts?<hr />

Crashing when creating Character (http://nwn2forums.bioware.com/forums/viewpost.html?topic=572608&post=5114028&forum=116&highlight=)
Check your sound driver too. They tend to conflict with a bunch of things as well, so you may want to look at the device manager to see if there is a conflict with the sound card at all.

<font size="3" face="Verdana, Arial" color="#cc6600">Nathaniel Chapman - Assistant Producer, Obsidian Entertainment -</font>

1.06 Crash on Game Start (http://nwn2forums.bioware.com/forums/viewpost.html?topic=572769&post=5114218&forum=109&highlight=)
Hi Everyone,

This is unfortunately going to have to wait until later in the week - tomorrow at the soonest. However, it still appears to be the case that this will fix the issue once ready.

Thanks again for your patience.