chevalier
Mon, 9th Jul '07, 7:22pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Derek French, Live Team Producer</font>
PC Gamer Podcast Suggested... (http://nwn.bioware.com/forums/viewpost.html?topic=573059&post=5117515&forum=66&highlight=)
Perhaps they were talking about NWN2? There are no further plans for NWN1 modules at this time.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Laptop advice please! (http://nwn.bioware.com/forums/viewpost.html?topic=571058&post=5117440&forum=42&highlight=)
<hr />Ive done some research since then and discovered there's a difference between intergrated and dedicated video cards.<hr />Yes, integrated usually means an Intel GMA950 video card, which is usually adequate for a laptop, but not for gaming. Also, chances are it shares system RAM so your 512mb laptop ends up having 64-128mb taken away for the video card.
You'd want a Nvidia Geforce Go or ATI Mobility Radeon in the laptop to make portable gaming viable, and they come with their own video RAM (usually 128mb or 256mb) so it doesn't take away from the main system RAM. Although I think they come with TurboCache or something that lets them use system RAM if it needs it (have yet to hit the GPU video limit though on my own laptop).
<hr />What do you think of these ones?
(snip)
Not much difference in price - however the first link is a refurb. Is refurb something you generally want to stay away from in a laptop?<hr />Tough call, the Intel has a faster CPU speed (1.8GHz) but slower video card (GeForce Go 7300), while the AMD has a slower CPU speed of 1.6GHz, but a better video card (GeForce Go 7600).
And unlike desktops, upgrading laptop components is very difficult.
You'd also want to consider battery life, as larger screen, faster HD, more powerful GPU, drains the battery. And how portable you want it, as obviously a 15" screen is smaller and (should) weigh less than a 17".
Greatsword animation help needed (http://nwn.bioware.com/forums/viewpost.html?topic=572763&post=5117596&forum=48&highlight=)
<hr />Thanks for the info, Brian.
Any weapon which rests on the characters shoulder, (great swords or double sided), exhibits this trait. My script needs to run in a non-combat mode, so I will restrict it to using a long sword or bastard sword.<hr />Yes, you'll have to edit plpause1 (most likely in a_ba) and remove the animroot setting of it.
<font size="3" face="Verdana, Arial" color="#cc6600">Craig Welburn, Live Team Programmer</font>
Seeking Emote Info (http://nwn.bioware.com/forums/viewpost.html?topic=573010&post=5120037&forum=48&highlight=)
The Nod, Read, Drink, Meditate, worship, sit on ground, fall down forwards/backwards icons all use the same 'Nod' icon.
The emote icons are hardcoded, so there is no easy way for you to change them.
Hope that helps,
Placeables contributing to lag? (http://nwn.bioware.com/forums/viewpost.html?topic=573158&post=5120791&forum=46&highlight=)
In addition to those observations, more placeables in an area also make the pathfinding work harder. This can be especially true if the placeables are placed on a tile boundary.
Just thought I'd clear up one more piece of the puzzle.
<font size="3" face="Verdana, Arial" color="#cc6600">Derek French, Live Team Producer</font>
PC Gamer Podcast Suggested... (http://nwn.bioware.com/forums/viewpost.html?topic=573059&post=5117515&forum=66&highlight=)
Perhaps they were talking about NWN2? There are no further plans for NWN1 modules at this time.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Laptop advice please! (http://nwn.bioware.com/forums/viewpost.html?topic=571058&post=5117440&forum=42&highlight=)
<hr />Ive done some research since then and discovered there's a difference between intergrated and dedicated video cards.<hr />Yes, integrated usually means an Intel GMA950 video card, which is usually adequate for a laptop, but not for gaming. Also, chances are it shares system RAM so your 512mb laptop ends up having 64-128mb taken away for the video card.
You'd want a Nvidia Geforce Go or ATI Mobility Radeon in the laptop to make portable gaming viable, and they come with their own video RAM (usually 128mb or 256mb) so it doesn't take away from the main system RAM. Although I think they come with TurboCache or something that lets them use system RAM if it needs it (have yet to hit the GPU video limit though on my own laptop).
<hr />What do you think of these ones?
(snip)
Not much difference in price - however the first link is a refurb. Is refurb something you generally want to stay away from in a laptop?<hr />Tough call, the Intel has a faster CPU speed (1.8GHz) but slower video card (GeForce Go 7300), while the AMD has a slower CPU speed of 1.6GHz, but a better video card (GeForce Go 7600).
And unlike desktops, upgrading laptop components is very difficult.
You'd also want to consider battery life, as larger screen, faster HD, more powerful GPU, drains the battery. And how portable you want it, as obviously a 15" screen is smaller and (should) weigh less than a 17".
Greatsword animation help needed (http://nwn.bioware.com/forums/viewpost.html?topic=572763&post=5117596&forum=48&highlight=)
<hr />Thanks for the info, Brian.
Any weapon which rests on the characters shoulder, (great swords or double sided), exhibits this trait. My script needs to run in a non-combat mode, so I will restrict it to using a long sword or bastard sword.<hr />Yes, you'll have to edit plpause1 (most likely in a_ba) and remove the animroot setting of it.
<font size="3" face="Verdana, Arial" color="#cc6600">Craig Welburn, Live Team Programmer</font>
Seeking Emote Info (http://nwn.bioware.com/forums/viewpost.html?topic=573010&post=5120037&forum=48&highlight=)
The Nod, Read, Drink, Meditate, worship, sit on ground, fall down forwards/backwards icons all use the same 'Nod' icon.
The emote icons are hardcoded, so there is no easy way for you to change them.
Hope that helps,
Placeables contributing to lag? (http://nwn.bioware.com/forums/viewpost.html?topic=573158&post=5120791&forum=46&highlight=)
In addition to those observations, more placeables in an area also make the pathfinding work harder. This can be especially true if the placeables are placed on a tile boundary.
Just thought I'd clear up one more piece of the puzzle.