chevalier
Tue, 24th Jul '07, 11:05pm
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>
NWN2 News PW Spotlight (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576384&post=5162763&forum=118&highlight=)
Yep. It seems I am out of PWs to spotlight.
Techniques to reduce Transition Crashes (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5162771&forum=118&highlight=)
Players using WASD also seems to cause some issues. Unfortunately, the NWN engine works differently with WASD than with point-and-click.
Avoiding the use of WASD seems to help tremendously.
More: (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5162776&forum=118&highlight=)<hr />Thanks for the help here, and special thanks to Rob for taking the time visit DC SoH server and impart his wisdom to us. It is not only encouraging for our staff and players, but also reflects greatly on Obsidian.
Thanks again, good luck with all that you have planned!<hr />Ha! No worries. The server looks great.
Incidentally, I asked their server to set up a network sniffer to catch some of the packet flooding. In true software troubleshooting fashion, I was told their server performance improved dramatically when they did. Go figure.
More: (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5163779&forum=118&highlight=)<hr /><hr />Ha! No worries. The server looks great.
Incidentally, I asked their server to set up a network sniffer to catch some of the packet flooding. In true software troubleshooting fashion, I was told their server performance improved dramatically when they did. Go figure.<hr />I'd call it a classic example of Murphy's Law in troubleshooting. Once you try to track a problem, it starts hiding pretty well. http://forums.bioware.com/_commonext/images/smiles/icon_razz.gif After that one long-run session, we went back to normal operation.<hr />Ha! Well, I guess that's good in this instance.
HOT FIX FOR 1.06 STARTUP CRASH AVAILABLE (http://nwn2forums.bioware.com/forums/viewpost.html?topic=573981&post=5162824&forum=109&highlight=)
Still looking guys.
Just to make sure, you have tried the troubleshooting steps talked about in this thread: Click Here (http://nwn2forums.bioware.com/forums/viewtopic.html?topic=569597&forum=116)
Especially the registry cleaning instructions from SecuRom.
Why don't we ever have new monsters/races? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576580&post=5163501&forum=115&highlight=)
Actually, modellers can be working on their creatures and animations already, that way they are ready to go when the Granny plugin is released.
Corrupted save game (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576598&post=5163586&forum=109&highlight=)
You might want to register your game and post this in the Tech Support forum.
<font size="3" face="Verdana, Arial" color="#cc6600">George Ziets, Designer</font>
questions i havent seen covered yet (http://nwn2forums.bioware.com/forums/viewpost.html?topic=575375&post=5161988&forum=121&highlight=)
2. Yes. We've added a number of new heads that will be available for NPCs, as well as PCs.
3. Yup, there are some new unique objects and weapons, as well as some new base armor suits.
Will Shandra be back in the expansion? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576094&post=5162028&forum=121&highlight=)
I can confirm that Tarmas is still alive, and some players may see him (very briefly) in MotB.
If you were evil in the OC how did you get to Rashermen? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576505&post=5163100&forum=121&highlight=)
The expansion assumes the ending where the player defeats the KoS (and does not join him). We do not assume that the PC is good, of course - just that s/he chose to kill the KoS, instead of joining with him.
<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>
NWN2 News PW Spotlight (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576384&post=5162763&forum=118&highlight=)
Yep. It seems I am out of PWs to spotlight.
Techniques to reduce Transition Crashes (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5162771&forum=118&highlight=)
Players using WASD also seems to cause some issues. Unfortunately, the NWN engine works differently with WASD than with point-and-click.
Avoiding the use of WASD seems to help tremendously.
More: (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5162776&forum=118&highlight=)<hr />Thanks for the help here, and special thanks to Rob for taking the time visit DC SoH server and impart his wisdom to us. It is not only encouraging for our staff and players, but also reflects greatly on Obsidian.
Thanks again, good luck with all that you have planned!<hr />Ha! No worries. The server looks great.
Incidentally, I asked their server to set up a network sniffer to catch some of the packet flooding. In true software troubleshooting fashion, I was told their server performance improved dramatically when they did. Go figure.
More: (http://nwn2forums.bioware.com/forums/viewpost.html?topic=568358&post=5163779&forum=118&highlight=)<hr /><hr />Ha! No worries. The server looks great.
Incidentally, I asked their server to set up a network sniffer to catch some of the packet flooding. In true software troubleshooting fashion, I was told their server performance improved dramatically when they did. Go figure.<hr />I'd call it a classic example of Murphy's Law in troubleshooting. Once you try to track a problem, it starts hiding pretty well. http://forums.bioware.com/_commonext/images/smiles/icon_razz.gif After that one long-run session, we went back to normal operation.<hr />Ha! Well, I guess that's good in this instance.
HOT FIX FOR 1.06 STARTUP CRASH AVAILABLE (http://nwn2forums.bioware.com/forums/viewpost.html?topic=573981&post=5162824&forum=109&highlight=)
Still looking guys.
Just to make sure, you have tried the troubleshooting steps talked about in this thread: Click Here (http://nwn2forums.bioware.com/forums/viewtopic.html?topic=569597&forum=116)
Especially the registry cleaning instructions from SecuRom.
Why don't we ever have new monsters/races? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576580&post=5163501&forum=115&highlight=)
Actually, modellers can be working on their creatures and animations already, that way they are ready to go when the Granny plugin is released.
Corrupted save game (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576598&post=5163586&forum=109&highlight=)
You might want to register your game and post this in the Tech Support forum.
<font size="3" face="Verdana, Arial" color="#cc6600">George Ziets, Designer</font>
questions i havent seen covered yet (http://nwn2forums.bioware.com/forums/viewpost.html?topic=575375&post=5161988&forum=121&highlight=)
2. Yes. We've added a number of new heads that will be available for NPCs, as well as PCs.
3. Yup, there are some new unique objects and weapons, as well as some new base armor suits.
Will Shandra be back in the expansion? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576094&post=5162028&forum=121&highlight=)
I can confirm that Tarmas is still alive, and some players may see him (very briefly) in MotB.
If you were evil in the OC how did you get to Rashermen? (http://nwn2forums.bioware.com/forums/viewpost.html?topic=576505&post=5163100&forum=121&highlight=)
The expansion assumes the ending where the player defeats the KoS (and does not join him). We do not assume that the PC is good, of course - just that s/he chose to kill the KoS, instead of joining with him.