chevalier
Wed, 22nd Aug '07, 1:06am
Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>
MoTB will be at Gencon this week (http://nwn2forums.bioware.com/forums/viewpost.html?topic=580173&post=5210037&forum=121&highlight=)
<hr />Rob is a classy guy, what can I say. He'd be classier if he told us about character resolution of course...a total debonair, rico suave type...but...he is still classy.
He will also be super classy if he uses "ought" in a sentence.<hr />I also use "therefore" and "henceforth" from time to time. LOL.
What can I say, I'm old.
Anyway, for Character Resolution, what are you looking for?
Devs: Could have used this info months ago... (http://nwn2forums.bioware.com/forums/viewpost.html?topic=579558&post=5210690&forum=115&highlight=)
<hr />For the love of Zod, who cares what the heads look like at this point. There are enough threads out there that discuss the pros and cons of them...let the search function be your guide.
I'm merely venting my frustrations at the lack of response to what I felt was an important question for people wanting to create new heads. The solution that I found and posted multiple times was not the "correct" one, and I would have liked to have known that a little sooner (about 6-7 months sooner) before I used the toolset to create a FUBAR'd 2da that messed up the game in some areas.
I'm not interested in an explanation, and I'm not looking to assign blame to anyone. I'm just ranting a bit over the fact that it isn't worth my time to ask any other questions.<hr />I apologize for you not getting the answer to this. Things are always pretty busy here.
Sometimes we are so busy, we don't see the questions. Sometimes we are so busy we forget the questions. Sometimes we are so busy we forget the answers.
It is always good to ask questions. If you do not think your question is getting attention, send me a PM. If you think we have forgotten your question or you are not getting the answer, send me a PM. Remember there is only a few of us and THOUSANDS of you. We get overwhelmed with bugs, questions and suggestions.
Devs: Could have used this info months ago... (http://nwn2forums.bioware.com/forums/viewpost.html?topic=579558&post=5210796&forum=115&highlight=)
All I can do is apologize.
As I said, sometimes we need a reminder and, if you feel your issue is not getting the attention is deserves, PM me.
<font size="3" face="Verdana, Arial" color="#cc6600">Charles Mead, NWN2 Lead Scripter</font>
_Talkto scripts question (http://nwn2forums.bioware.com/forums/viewpost.html?topic=580308&post=5210159&forum=114&highlight=)
Use gc_talkto only on line b and move line b above line a. Leave the variable blank (it defualts to the NPC being spoken to).
<font size="3" face="Verdana, Arial" color="#cc6600">Rob McGinnis</font>
MoTB will be at Gencon this week (http://nwn2forums.bioware.com/forums/viewpost.html?topic=580173&post=5210037&forum=121&highlight=)
<hr />Rob is a classy guy, what can I say. He'd be classier if he told us about character resolution of course...a total debonair, rico suave type...but...he is still classy.
He will also be super classy if he uses "ought" in a sentence.<hr />I also use "therefore" and "henceforth" from time to time. LOL.
What can I say, I'm old.
Anyway, for Character Resolution, what are you looking for?
Devs: Could have used this info months ago... (http://nwn2forums.bioware.com/forums/viewpost.html?topic=579558&post=5210690&forum=115&highlight=)
<hr />For the love of Zod, who cares what the heads look like at this point. There are enough threads out there that discuss the pros and cons of them...let the search function be your guide.
I'm merely venting my frustrations at the lack of response to what I felt was an important question for people wanting to create new heads. The solution that I found and posted multiple times was not the "correct" one, and I would have liked to have known that a little sooner (about 6-7 months sooner) before I used the toolset to create a FUBAR'd 2da that messed up the game in some areas.
I'm not interested in an explanation, and I'm not looking to assign blame to anyone. I'm just ranting a bit over the fact that it isn't worth my time to ask any other questions.<hr />I apologize for you not getting the answer to this. Things are always pretty busy here.
Sometimes we are so busy, we don't see the questions. Sometimes we are so busy we forget the questions. Sometimes we are so busy we forget the answers.
It is always good to ask questions. If you do not think your question is getting attention, send me a PM. If you think we have forgotten your question or you are not getting the answer, send me a PM. Remember there is only a few of us and THOUSANDS of you. We get overwhelmed with bugs, questions and suggestions.
Devs: Could have used this info months ago... (http://nwn2forums.bioware.com/forums/viewpost.html?topic=579558&post=5210796&forum=115&highlight=)
All I can do is apologize.
As I said, sometimes we need a reminder and, if you feel your issue is not getting the attention is deserves, PM me.
<font size="3" face="Verdana, Arial" color="#cc6600">Charles Mead, NWN2 Lead Scripter</font>
_Talkto scripts question (http://nwn2forums.bioware.com/forums/viewpost.html?topic=580308&post=5210159&forum=114&highlight=)
Use gc_talkto only on line b and move line b above line a. Leave the variable blank (it defualts to the NPC being spoken to).