chevalier
Tue, 28th Aug '07, 2:37pm
Here are today's Neverwinter Nights forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Patch 1.69 thread cont (AKA "Brian Chung's Official Countdown to 1.69 Patch Thread"?) (http://nwn.bioware.com/forums/viewpost.html?topic=580527&post=5232438&forum=42&highlight=)
No, I believe we put satyrs in, but not centaurs.
We did make some centaurs as part of DL1 for the forest master part, but animations are incomplete as simply cut'n'pasting the human torso animations won't work on a centaur.
Harry_Backside made 2 really awesome (uncoloured) portraits too.
<font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font>
Patch 1.69 thread cont (AKA "Brian Chung's Official Countdown to 1.69 Patch Thread"?) (http://nwn.bioware.com/forums/viewpost.html?topic=580527&post=5232438&forum=42&highlight=)
No, I believe we put satyrs in, but not centaurs.
We did make some centaurs as part of DL1 for the forest master part, but animations are incomplete as simply cut'n'pasting the human torso animations won't work on a centaur.
Harry_Backside made 2 really awesome (uncoloured) portraits too.