chevalier
Wed, 17th Nov '04, 11:53am
Here are today's Dragon Age forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">David Gaider, Designer</font>
Bards as pefrormers? (http://forums.bioware.com//viewpost.html?topic=394835&post=3261449&forum=84&highlight=)
Actually, I remember that this was done well in the Realms of Arkania series... when you entered a tavern one of the options was to perform, and the better you performed the more money you made (or you got tossed out on your rear). And since money was relatively scarce in those games it was actually a good source of income.
<font size="3" face="Verdana, Arial" color="#cc6600">Darcy Pajak, Assistant Producer</font>
How many party members (http://forums.bioware.com//viewpost.html?topic=394501&post=3261060&forum=84&highlight=)
Yup, the plan is to have between 4~6 members in a party. The player will have full control over any member in the party. Combat will be very similer to BG. (but better)
Linux yet? (http://forums.bioware.com//viewpost.html?topic=393980&post=3261063&forum=84&highlight=)
This we cannot look into until we get a publisher.
Combat XP System or the "Good Characters Having to Kill Everything Syndrome" is WRONG (http://forums.bioware.com//viewpost.html?topic=393890&post=3261737&forum=84&highlight=)
Please do not misinterpret my early comment on combat and XP. I did not say that it was the only method we plan for experience in Dragon Age. It was not an indication of what is to come, but what was used in the past.
<font size="3" face="Verdana, Arial" color="#cc6600">David Gaider, Designer</font>
Bards as pefrormers? (http://forums.bioware.com//viewpost.html?topic=394835&post=3261449&forum=84&highlight=)
Actually, I remember that this was done well in the Realms of Arkania series... when you entered a tavern one of the options was to perform, and the better you performed the more money you made (or you got tossed out on your rear). And since money was relatively scarce in those games it was actually a good source of income.
<font size="3" face="Verdana, Arial" color="#cc6600">Darcy Pajak, Assistant Producer</font>
How many party members (http://forums.bioware.com//viewpost.html?topic=394501&post=3261060&forum=84&highlight=)
Yup, the plan is to have between 4~6 members in a party. The player will have full control over any member in the party. Combat will be very similer to BG. (but better)
Linux yet? (http://forums.bioware.com//viewpost.html?topic=393980&post=3261063&forum=84&highlight=)
This we cannot look into until we get a publisher.
Combat XP System or the "Good Characters Having to Kill Everything Syndrome" is WRONG (http://forums.bioware.com//viewpost.html?topic=393890&post=3261737&forum=84&highlight=)
Please do not misinterpret my early comment on combat and XP. I did not say that it was the only method we plan for experience in Dragon Age. It was not an indication of what is to come, but what was used in the past.