chevalier
Sat, 8th Jan '05, 2:44pm
Here are today's Dragon Age forum highlights, collected by NWVault (http://nwvault.ign.com). Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
<font size="3" face="Verdana, Arial" color="#cc6600">David Gaider, Designer</font>
Day and Night Cycle!!!! (http://forums.bioware.com//viewpost.html?topic=403793&post=3340839&forum=84&highlight=)
As has been pointed out by a couple of people, I just want to reiterate something: simply because there is no day/night cycle does not mean there is no time in the game. It simply means there is just no time as in a passing clock and a moving sun and so forth.
I would also like to point out that we have not made a final decision on this. Knowing the trade-off involved, I know where *I* come down on the issue, but that does not preclude the possibility that we may come up with another alternative.
As for lighting issues or the travel mechanism... we have plans, but they're simply not solid enough to comment on at this time.
Spirituality in DA (http://forums.bioware.com//viewpost.html?topic=402316&post=3340872&forum=84&highlight=)
<hr />I'm not against having angels, demons or undead in fantasy games. I'm just against knowing for sure how the world is working, especially because these designs are often so embarrasingly primitive and stereotype (like that dragonlance pantheon). Therefore I would prefer having different concurrent beliefs.
And btw, undead are no proof of the afterlife. They are just a proof that you can live longer than your natural lifespan.<hr />The way the world, and especially the divine, works is not understood. Without mystery, there is no such thing as faith. The existence of magic, especially since even it is not an entirely-understood power, actually complicates matters rather than making them clearer.
<font size="3" face="Verdana, Arial" color="#cc6600">Brenon Holmes, Programmer</font>
Dragon age stability? (http://forums.bioware.com//viewpost.html?topic=404331&post=3340492&forum=84&highlight=)
DA runs fine on the ATI card in my box right now.
<font size="3" face="Verdana, Arial" color="#cc6600">David Gaider, Designer</font>
Day and Night Cycle!!!! (http://forums.bioware.com//viewpost.html?topic=403793&post=3340839&forum=84&highlight=)
As has been pointed out by a couple of people, I just want to reiterate something: simply because there is no day/night cycle does not mean there is no time in the game. It simply means there is just no time as in a passing clock and a moving sun and so forth.
I would also like to point out that we have not made a final decision on this. Knowing the trade-off involved, I know where *I* come down on the issue, but that does not preclude the possibility that we may come up with another alternative.
As for lighting issues or the travel mechanism... we have plans, but they're simply not solid enough to comment on at this time.
Spirituality in DA (http://forums.bioware.com//viewpost.html?topic=402316&post=3340872&forum=84&highlight=)
<hr />I'm not against having angels, demons or undead in fantasy games. I'm just against knowing for sure how the world is working, especially because these designs are often so embarrasingly primitive and stereotype (like that dragonlance pantheon). Therefore I would prefer having different concurrent beliefs.
And btw, undead are no proof of the afterlife. They are just a proof that you can live longer than your natural lifespan.<hr />The way the world, and especially the divine, works is not understood. Without mystery, there is no such thing as faith. The existence of magic, especially since even it is not an entirely-understood power, actually complicates matters rather than making them clearer.
<font size="3" face="Verdana, Arial" color="#cc6600">Brenon Holmes, Programmer</font>
Dragon age stability? (http://forums.bioware.com//viewpost.html?topic=404331&post=3340492&forum=84&highlight=)
DA runs fine on the ATI card in my box right now.