Rakanishu
Tue, 8th May '01, 11:37am
When I saw the architecture and all that egyptian art, I wanted to cry. The size, the grandness, the weird writings and pictures. It was like I was really there. Unfortunately those stupid looking and pointless monsters never gave me the chance to scrutinize. BLAST IT!
The monsters are really dumb. If you like holding down the mouse button, jumping up and down and shooting **** pointlessly, you will like this game. It has a lot of things for you to shoot. It has many weapons which are mostlyy cosmetic.
I find only three things good about this game. The first is the world map of sorts. I felt like I was Indiana Jones travelling in Ancient Egypt. The second was the maps and areas itself. Sure running around and shooting monsters for extended periods of time makes the large, winding areas very boring, but if you really take the time to look at the nuances...
Third is the minigun. After playing games like Counterstrike, Rogue Spear and other "realistic" shooters, I really miss the feel of letting go with a really big gun. The minigun does that for me. 999 bullets, really nice sound of barrels whirring, cool impact effects as dozens of bullets rake across a wall...I felt like Arnie!
Of course that feeling left me as soon as I realised that no matter how many idiots I shot down more is to come and I'm being forced to go through several gauntlets. Death was not a threat either.
What Serious Sam needs is better monster AI. The monsters in the game are really dangerous by themselves, it is a waste that they're used as bullet absorbers.
This is not to say Serious Sam is lacking. Lots like it the way it is. The thing is, the game has so much potential.
What Croteam needs to do is release an add on pack. Go through the areas again, this time with less monsters but more cunning ones that hunt you down and use their strengths to the max.
The monsters are really dumb. If you like holding down the mouse button, jumping up and down and shooting **** pointlessly, you will like this game. It has a lot of things for you to shoot. It has many weapons which are mostlyy cosmetic.
I find only three things good about this game. The first is the world map of sorts. I felt like I was Indiana Jones travelling in Ancient Egypt. The second was the maps and areas itself. Sure running around and shooting monsters for extended periods of time makes the large, winding areas very boring, but if you really take the time to look at the nuances...
Third is the minigun. After playing games like Counterstrike, Rogue Spear and other "realistic" shooters, I really miss the feel of letting go with a really big gun. The minigun does that for me. 999 bullets, really nice sound of barrels whirring, cool impact effects as dozens of bullets rake across a wall...I felt like Arnie!
Of course that feeling left me as soon as I realised that no matter how many idiots I shot down more is to come and I'm being forced to go through several gauntlets. Death was not a threat either.
What Serious Sam needs is better monster AI. The monsters in the game are really dangerous by themselves, it is a waste that they're used as bullet absorbers.
This is not to say Serious Sam is lacking. Lots like it the way it is. The thing is, the game has so much potential.
What Croteam needs to do is release an add on pack. Go through the areas again, this time with less monsters but more cunning ones that hunt you down and use their strengths to the max.