View Full Version : A new forum: Morrowind
Hugo Thu, 1st Jan '04, 4:31pm I think there ought to be a new forum
For the faboloustastical game: MORROWIND.
It's one I've enjoyed for many hours now, without ever getting bored.
I would love to discuss it here with all you lovable SP-people.
Shura Thu, 1st Jan '04, 4:37pm No! You had to mention that game and instill in me the urge to reinstall it!
Nooo!
Why must you do this to me?!!?
I love that game, btw.
Sarevok• Thu, 1st Jan '04, 5:26pm Never finished it, don’t know if it was worth finishing ;x
Mollusken Thu, 1st Jan '04, 5:55pm There is a forum for it, and it's called "The Playground" ;) .
trillex Thu, 1st Jan '04, 8:13pm The reason why there isn't such a forum has been said many'o'times. This site was mostly made for AD&D games, in forgotten realms that is.
Taluntain Thu, 1st Jan '04, 10:37pm Any fully D&D game gets covered on SP, and gets a forum. The others don't, simple as that. It's nothing to do with preference or game quality, but simply with the narrow focus of SP, which is D&D CRPGs. Morrowind has always been discussed in this forum in the past, along with all other non-D&D CRPGs, so feel free to post Morrowind topics here.
Hugo Sat, 3rd Jan '04, 10:02am Oops :o
I thought this was more a general RPG site/
Me LUVS it here regardless, I just missed that bit in the intro than/
And yes it is definitely worth finishing, I really hope I get round too it some day soon myself.
Wordplay Sat, 3rd Jan '04, 11:20am It's not that good. :rolleyes: No plot at all.
Have you noticed, that this is the first Morrowing topic in a long time? ;)
Pac man Sat, 3rd Jan '04, 1:45pm Hey, whatever you gotta say about Morrowind, shoot !!!
It's my all time favourite game.
Razal'dar Sat, 3rd Jan '04, 5:42pm Was in Gamespy's top 10 overated games of all time if i'm not mistaken.
Manus Sun, 4th Jan '04, 1:19am Why I ortta...
Let me tell you something, you non-believers, Morrowind is one of the most enjoyable, rich, immersive, deep, detailed, addictive games I have ever played. The only thing that turns people off is it is so big, that to do everything that is possible takes more time and patience than the typical hack-n-slash (no reference ;) ) fan can stomach. For about half a year I was the nerevarine.
Average time to complete a game is perhaps two-three weeks, tops. Sometimes only one. Four and a half minutes if it's Diablo II. You could spend a year on this.
Now, if only I can sort out those mods and go back and finish the damn thing...
And I don't even have Bloodmoon. Oh but I will. It shall be mine....
In I as well, you have awakened too many old passions.
Kenixkil Sun, 4th Jan '04, 2:15pm I have the complete set, and while I do have the save games from werewolf island(not Balduran's Island... :p :p ), I decided not to play anymore because I kept getting dizzy. It's fun at first, I'll grant it that, but after a while it gets boring because unlike other games, there is no end, and so that feeling of immense satisfaction never comes, you know?
GI Sun, 4th Jan '04, 3:49pm @Manus: sound good, I will try it :)
Pac man Sun, 4th Jan '04, 4:55pm That feeling of satisfaction came to me twice already. First when i defeated Dagoth Uhr, and the second time when i killed Almalexia. And i still haven't finished Bloodmoon, so i will have that feeling one more time. So to me this is a very satisfying game.
Mind you, with the help of an interactive map, i explored virtually EVERYTHING in Vvardenfell, every cave, dungeon, shrine, ruins, sunken ship, the whole package. I found every special item there is to find in this game as well. Once you have done all that, and finished the main storylines of both the original game and the add ons, THEN Morrowind will be completed, and you WILL have a feeling of satisfaction.
I know there are a lot of unofficial mods outthere as well, but i haven't bothered with those because of the possible buginfestation that could come along with em in combination with the plugins i already use. Even the installation of Bloodmoon caused fatal errors in Tribunal, which could only be bypassed by downloading yet another patch, or a cheatcommand. Very annoying.
Jschild Sun, 4th Jan '04, 7:27pm My problem with the game was the intense impersonal feeling i had playing it. I didn't feel like I mattered. There was no epic story to pull me in. You can be too-openended in my opinion and that is the flaw with that game. I never felt any urgency... no rush to save the land. Just much much boring walking around. That the game is beautiful I won't deny but myst was beautiful too, but soulless as well.
Grey Magistrate Sun, 4th Jan '04, 7:47pm What? Soulless? Morrowind has one of the most detailed gameworlds I've ever played. The political science! The theology! The politicized theology! It was like playing through a fantasy retelling of the last days of the Raj.
And taking a moonlit waterwalk along the northern Sheogorad shores...lovely!
Wordplay Sun, 4th Jan '04, 9:00pm Puh-lease; walking takes 50% of all time, so if you like of it; I bet you got more than enough. Myself, I rather got out and walk there than do it virtually. :shake:
Like ywpark89 said, there is no plot or anything that would make that 'walking' even a bit interesting.
Pac man Sun, 4th Jan '04, 9:42pm There IS, you just don't see it. :p
About the walking.... that's just a matter of how you want to play. Personally i never walked all that much. I either took the Silt Strider, The teleportation option from the Mages Guilds, or used "Mark" and "Recall" spells. In the beginning when i wasn't familiar with the scenery, i walked around a lot, which wasn't boring at all, because of the stunning environment.
And then there's always the Wizard Staff, which you can use to levitate instead of walking.
No sir, you won't see me walking a lot in Morrowind. :D
Plus i found the running from A to B and back, only to do it all over again, in games such as SoA and Icewind Dale 2 a tad more annoying than the walking in Morrowind.
To each his own i guess.
Meatdog Sun, 4th Jan '04, 10:23pm You're forgetting both of the Intevention spells. I actually used those even more then Mark and Recall since they can get you to alot of places, even ones you haven't been to before. The downside is you need good map knowledge to be able to use them efficiently. At some places you can even make little jumps by alternating both. And by using the combination of both you can almost always get to some kind of public transport. So I must agree that there are alot of alternatives to walking.
And BTW walking only gets boring when your speed is low.
But I also agree that the tale isn't epic enough. I feel like doing alot for a bunch of people but I don't really feel any involvment with the main story. Maybe I just didn't get far enough. The Tribunal storyline starts better than the original is going on for the moment (got to love the assassinations, reminds me of BGI).
Don't know, maybe I should continue with it and get myself Bloodmoon now that I've finished HotU.
Grey Magistrate Sun, 4th Jan '04, 10:48pm Besides, there's nothing quite so satisfying as sucking up self-proclaimed "demigods" Vivec and Almalexia into Azura's soulgem to use as a glorified nightlight.
Clap on! Clap off!
Dragonfly Mon, 5th Jan '04, 1:04am I think Morrowind is amazing. I don't mind some walking because you never know what you're going to find when you are walking. I just wish I had been able to run it on my computer because I'd like access to all the user-made mods etc. I did get a little frustrated in the game because I took an item before I ever knew it was supposed to be a quest item and then sold it....god knows where.
Manus Mon, 5th Jan '04, 2:58am There are plenty of alternatives to walking, in fact, being able to plan a series of journeys by siltstrider/boat/mark-recall/intervention/mage guild teleports and therefore simulataneously complete a half-dozen quests and return where you started is satisfying in itself!
Plus, walking is fine with the blinding boots of speed and a couple of self-enchanted items.
And I think this is the game I most identified with the main character in. You know how satisfying it is to be able to say I am this Island!? Having explored every tomb and dungeon, to be the head of every guild on the face of Vvardenfall; Primate of the Imperial Cult, Patriarch of the Temple, Master Thief, Grandmaster of the Morag Tong, Arch-Mage, Knight of the Imperial Dragon, Fighter's Guild Master, Spymaster of the Blades. To be the Telvanni Archmagister, while the other houses whimper at your feet. To have defeated any challenge that looks in your way, and the undoubted master of every skill and discipline there is!
Yes, it is good.
I once slaughtered Vivec at an early point of the game, it was an accident, I found my way into his sanctum, and was met with hostility. I reloaded, not wanting to 'sever the lines of fate' and being caught up in feelings of irreconcileable guilt, but that was great enough in itself.
And the feeling when one storms the compound of the Cammona Tong, single-handedly bringing down the most nefarious crime syndicate on Vvardenfall, (the thieves guild are nice guys, really, The Bal Molagmer are heroes!), to leave Orvas Dren a hollow shell of a mer, to liberate all the slaves in the name of the Twin Lamps, to decimate the vampiric scum, while praying that you yourself are not infected with their blight, (until you have met with the corprus, at which point you fear no-one, man, mer, or beast, for the disease they may spread is below you, you are beyond it!), or to join them, and lead them to glory as the unrivalled masters of the ashen wastes.
I am sure that to see the bloodied skies lifted from above Red Mountain would serve as the greatest accomplishment one could hope for.
Now, perhaps I speak for myself, but for months I was cursing as B'vec or N'wah, so ingrained was I with the land of dunmer.
Never had I seen such a world, so complete in it's history, in it's political and religious struggles, in it's strange, yet all too familaiar blend of past and mythos, and so staggeringly beautiful in its surrounds. The sight of sunset upon the coastal Daedric temples of the West Gash, Sheogorath, Zirfibel Bay, is one to behold, to remember the first sight of a netch among the swamps of the Bitter Coast, or the lulling candle-light upon the ferns and ampule pod-glow within the guilds of Balmora and Ald Redoran, after the blinding passage of a dust storm. The sight of the forests one to dream for, that they might come again.
Never befoer have I held such reverence for the starlight, to wait anxiously for the twin moons and their clear vigil amongst the heavens, cascading off the obsidian pools between the tortured rocks stark in their magnificance, or upon the grassy plains and Alit herds, and the trees amongst the death. The moonlight, that just for that instant, seems to wash the blood away from your hands, the bood you wear because it is the only way you can save those people, who all, though they may not know it, depend on you and you alone.
No, I did not find it soulless.
Pac man Mon, 5th Jan '04, 4:09pm Preach on brother. :D
Chandos the Red Sun, 11th Jan '04, 4:01am Outstanding! I just received Morrowind for Christmas, the edition with the extra packs. But I have not had any time to install it yet (been playing CoD and NWN Hordes). After all this controversy over if its any good or not, I'm going to make it a priority to install it this coming week. Now I can't wait.
Manus Sun, 11th Jan '04, 9:38am Careful Chandros, you have a daughter now. Are you sure you don't want to see her again until her 12th birthday? ;) :D
Fiatil Sun, 11th Jan '04, 10:36pm Walking is never a problem for me...the boots of blinding speed are awesome, i dont see how i ever got around before i got them. Also, theres a mod called private mobile base you can download, that really helps...it's a big flying base that can teleport to 20+ different major locations around vvardenfell, solsteim, and mournhold. The base costs over 10 million gold to get it fully upgraded to go everywhere, but I have an extremely easy way of making tons of money fast...alchemy.
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