View Full Version : Daggerfall bugs


kuemper
Sun, 16th Apr '06, 2:53pm
Was Daggerfall this buggy? Hubby is playing via an emulator and weird things are happening - he can only use the numbers when notating the map and the game crashes when he's inside the mage's guild.

Will patches help when playing this way? And did Bethesda bother to make patches?

JSBB
Sun, 16th Apr '06, 3:53pm
It has been a long time since I played Daggerfall but I don't remember it being particularly buggy. There are patches available for it - I think this (http://www.gamespot.com/pc/rpg/daggerfall/download.html?sid=2539575) is the last one that was issued.

Chandos the Red
Sun, 16th Apr '06, 4:04pm
Daggerfall was VERY buggy. I loved the game and played it for over two years, until about the time that M&M 6 arrived. I played it on three different computer systems: 486 DX2 66, Pentium I 200, and a PII 350. It crashed and locked-up constantly on all of them. Nevertheless, it was a fun game, but dated now. Just save a lot.

kuemper
Sun, 16th Apr '06, 4:39pm
He is, it's just the humungous save games are messing it up also. :p

Nukem
Mon, 17th Apr '06, 12:54pm
daggerfall itself was very buggy, and is painful to play with dosbox
my suggestion for a small fix would be to install win98 or 'better' on a partition and play daggerfall from it

kuemper
Mon, 17th Apr '06, 2:31pm
Currently, he's playing in windowed mode and saving every 5 seconds.