chevalier
Sat, 19th Jan '08, 7:55pm
Here are today's Neverwinter Nights forum highlights, collected by <a href="http://nwvault.ign.com" target="_blank">NWVault</a>. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.<br />
<b><font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=607446&post=5558905&forum=42&highlight=" target="_blank" >1.69.8101 (Windows, Mac & Linux) Beta 2 Patches Now Available (Discuss).</a></b>
<hr />Brian Chung told me this limit has been increased in the numbers you are talking. So, this will indeed be possible.<hr />No I didn't.
I didn't say it was upped to the 64k range.
I said it was upped to the 4 <b>billion</b> range. Or 2 billion, depending if Craig converted it to a signed or unsigned DWORD. I forget which one.
<br /><img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" />
And that's why I didn't bother adding the ID resized critters - aside from the obvious task of having to make creature blueprints for them all (which I know Craig will HATE).
<b><font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=607446&post=5558905&forum=42&highlight=" target="_blank" >1.69.8101 (Windows, Mac & Linux) Beta 2 Patches Now Available (Discuss).</a></b>
<hr />Brian Chung told me this limit has been increased in the numbers you are talking. So, this will indeed be possible.<hr />No I didn't.
I didn't say it was upped to the 64k range.
I said it was upped to the 4 <b>billion</b> range. Or 2 billion, depending if Craig converted it to a signed or unsigned DWORD. I forget which one.
<br /><img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" />
And that's why I didn't bother adding the ID resized critters - aside from the obvious task of having to make creature blueprints for them all (which I know Craig will HATE).