chevalier
Thu, 24th Jan '08, 11:11pm
Here are today's Neverwinter Nights 2 forum highlights, collected by <a href="http://nwvault.ign.com" target="_blank">NWVault</a>. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end. <br />
<b><font size="3" face="Verdana, Arial" color="#cc6600">Alan Miranda, Ossian Studios CEO</font></b>
<b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=609508&post=5604649&forum=122&highlight=" target="_blank" >Released?</a></b>
<hr /><hr />Ossian,
If Obsidian is coding the patch for your game's authentication, surely that decision of whether it is playable online has been decided? <b>Why the secrecy? </b>:-?<hr />Keep them in the dark and feed them BS.. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" /><hr />We wouldn’t feed you BS. The reason that I’m not able to say more at this time is that I don’t want to say that some functionality will be there until I’m personally sure it’s working in the game. Since Ossian isn’t coding this functionality (only helping to direct its implementation), and Atari along with Obsidian are the ones coding it, then it’s very much dependent on them to implement it.<br /><br /><b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=612404&post=5604673&forum=122&highlight=" target="_blank" >New monsters?</a></b>
<hr />But in the future, do you have more adventure packs and expansions planned for NWN2 similar to NWN1?
Can we expect to see things like Gelatanious cube, Hydras, Beholders, Chimeras, Manticores, Purple Worms, Driders and so forth in the future?
I really wanna see more monster monsters, not humanoid-monsters, as we already have so many.
In the meantime any chance of a tool that could convert NWN1 monsters to NWN2 so we can use them in the meantime?<hr />I don’t think a tool to convert NWN1 monsters to NWN2 would work. The models are higher res in NWN2 and the animation system is different, from what I know.
I can’t really say what we have planned, but your desire for more monster-monsters has been noted. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_smile.gif" /><br /><br /><b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=612404&post=5604674&forum=122&highlight=" target="_blank" >New monsters?</a></b>
<hr />Monsters, tilesets, and campaigns. Those are the three things NWN2 needs most. MoW is gonna give us a handful of each... which is good enough for me.<hr />Yup. Monsters, tilesets, and campaigns are what the future of NWN2 needs. I think we’re in total agreement there, Cuthlan.
<b><font size="3" face="Verdana, Arial" color="#cc6600">Alan Miranda, Ossian Studios CEO</font></b>
<b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=609508&post=5604649&forum=122&highlight=" target="_blank" >Released?</a></b>
<hr /><hr />Ossian,
If Obsidian is coding the patch for your game's authentication, surely that decision of whether it is playable online has been decided? <b>Why the secrecy? </b>:-?<hr />Keep them in the dark and feed them BS.. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" /><hr />We wouldn’t feed you BS. The reason that I’m not able to say more at this time is that I don’t want to say that some functionality will be there until I’m personally sure it’s working in the game. Since Ossian isn’t coding this functionality (only helping to direct its implementation), and Atari along with Obsidian are the ones coding it, then it’s very much dependent on them to implement it.<br /><br /><b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=612404&post=5604673&forum=122&highlight=" target="_blank" >New monsters?</a></b>
<hr />But in the future, do you have more adventure packs and expansions planned for NWN2 similar to NWN1?
Can we expect to see things like Gelatanious cube, Hydras, Beholders, Chimeras, Manticores, Purple Worms, Driders and so forth in the future?
I really wanna see more monster monsters, not humanoid-monsters, as we already have so many.
In the meantime any chance of a tool that could convert NWN1 monsters to NWN2 so we can use them in the meantime?<hr />I don’t think a tool to convert NWN1 monsters to NWN2 would work. The models are higher res in NWN2 and the animation system is different, from what I know.
I can’t really say what we have planned, but your desire for more monster-monsters has been noted. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_smile.gif" /><br /><br /><b><a href="http://nwn2forums.bioware.com/forums/viewpost.html?topic=612404&post=5604674&forum=122&highlight=" target="_blank" >New monsters?</a></b>
<hr />Monsters, tilesets, and campaigns. Those are the three things NWN2 needs most. MoW is gonna give us a handful of each... which is good enough for me.<hr />Yup. Monsters, tilesets, and campaigns are what the future of NWN2 needs. I think we’re in total agreement there, Cuthlan.