chevalier
Thu, 31st Jan '08, 12:05pm
Here are today's Neverwinter Nights forum highlights, collected by <a href="http://nwvault.ign.com" target="_blank">NWVault</a>. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.<br />
<b><font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=612988&post=5609515&forum=42&highlight=" target="_blank" >1.69 patch discussion (part 18)</a></b>
Added walkable versions of the various castle wall gates, so you can have the cavalry charge. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" />
And fixed the doors having the wrong use nodes in the wrong location so you can open them from the other side, for said walkable passages.
And fixed a tower top WOK issue.<br />
<b><font size="3" face="Verdana, Arial" color="#cc6600">Craig Welburn, Live Team Programmer</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=614541&post=5610589&forum=42&highlight=" target="_blank" >Module File Resources, Can you fix it in 1.69 patch please?</a></b>
It is not possible to increase this limit without a significant rewrite of the game's resource management system.
Due to the complexity and incredibly high risk involved in making this change, we will not be doing it.
<b><font size="3" face="Verdana, Arial" color="#cc6600">Brian Chung, Technical Artist</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=612988&post=5609515&forum=42&highlight=" target="_blank" >1.69 patch discussion (part 18)</a></b>
Added walkable versions of the various castle wall gates, so you can have the cavalry charge. <img src="http://forums.bioware.com/_commonext/images/smiles/icon_biggrin.gif" />
And fixed the doors having the wrong use nodes in the wrong location so you can open them from the other side, for said walkable passages.
And fixed a tower top WOK issue.<br />
<b><font size="3" face="Verdana, Arial" color="#cc6600">Craig Welburn, Live Team Programmer</font></b>
<b><a href="http://nwn.bioware.com/forums/viewpost.html?topic=614541&post=5610589&forum=42&highlight=" target="_blank" >Module File Resources, Can you fix it in 1.69 patch please?</a></b>
It is not possible to increase this limit without a significant rewrite of the game's resource management system.
Due to the complexity and incredibly high risk involved in making this change, we will not be doing it.