Silverstar
Tue, 10th Jun '08, 11:59am
OK, I have the latest version of Easy TuTu, with the usual mods installed, Herbs&Potions, Ease of Use, Tweaks, BG1 NPC, Grey Clan, SCS I, etc.
The game was a blast until I noticed very annoying lags in certain situations and areas.
For example, gnoll fortress is extremely laggy and my characters can not even walk straight, it lags too much and ofcourse combat is a big no-no even with lowly critters like xvarts (those smurf-like guys!) My PC is new and I have never experienced such a thing before in any IE games. I tried closing 3d acceleration, turning of special effects and dropping all options to low, even playing in 640x480 (ugh, my eyes, my eyes!) to no avail. However, when I turned off the ambient sound from options, it stopped. Just like that. When I turn it on, even a little, it lags, when it is closed, it stops. I do not have EAX sound enabled and never had, by the way.
It also happens in a few other areas, one level of Nashkel mines, one part of Cloakwood forest, but all other areas are OK and work fluently with ambient sound and all other options enabled.
Do you have any idea why this might happening? I am throughly confused and do not know what to do! :confused: Ambient sound files are corrupt for some areas? (if even such files exist?)
Another problem: When my party casts Horror on enemies, the game slows down to a crawl and lags a lot if even a few enemies are affected by the spell and are panicked. For example, a horde of kobolds come, we release a Horror spell, bang, nearly all of them get panicked and an extremely painful lagging begins, which lasts until all of the panicked creatures die. (which takes so much time and effort with massive lags so I just pause the game and CTRL+Y the critters. Agh!) If this continues to happen I never will use Horror again, which is a shame as it is a good debiliating spell...Oh well, gotta wait for the confusion then, hope it does not lag like this.
Any ideas or reccomendations are welcomed!
The game was a blast until I noticed very annoying lags in certain situations and areas.
For example, gnoll fortress is extremely laggy and my characters can not even walk straight, it lags too much and ofcourse combat is a big no-no even with lowly critters like xvarts (those smurf-like guys!) My PC is new and I have never experienced such a thing before in any IE games. I tried closing 3d acceleration, turning of special effects and dropping all options to low, even playing in 640x480 (ugh, my eyes, my eyes!) to no avail. However, when I turned off the ambient sound from options, it stopped. Just like that. When I turn it on, even a little, it lags, when it is closed, it stops. I do not have EAX sound enabled and never had, by the way.
It also happens in a few other areas, one level of Nashkel mines, one part of Cloakwood forest, but all other areas are OK and work fluently with ambient sound and all other options enabled.
Do you have any idea why this might happening? I am throughly confused and do not know what to do! :confused: Ambient sound files are corrupt for some areas? (if even such files exist?)
Another problem: When my party casts Horror on enemies, the game slows down to a crawl and lags a lot if even a few enemies are affected by the spell and are panicked. For example, a horde of kobolds come, we release a Horror spell, bang, nearly all of them get panicked and an extremely painful lagging begins, which lasts until all of the panicked creatures die. (which takes so much time and effort with massive lags so I just pause the game and CTRL+Y the critters. Agh!) If this continues to happen I never will use Horror again, which is a shame as it is a good debiliating spell...Oh well, gotta wait for the confusion then, hope it does not lag like this.
Any ideas or reccomendations are welcomed!