View Full Version : Identifying Equipment Slots


8people
Sat, 5th Jul '08, 12:12am
What would one write to identify whether or not something was equiped in a specific slot?

For example, I know how to check for specific items but an NPC commenting that the player isn't wearing a helmet or any armour would be done differently I fathom. Have been browsing briefly but no succes yet.

Baronius
Sat, 5th Jul '08, 2:21am
The triggers HasItemEquiped and HasItemEquipedReal might help.

8people
Sat, 5th Jul '08, 9:21am
Doesn't that work with specific item codes though? That's the only instances I've seen it used and used it myself.

Baronius
Sat, 5th Jul '08, 10:13am
I don't think there is a trigger for general checks, such as HasArmourEquipped. There is a HasWeaponEquiped though.

There is a solution, but since WeiDU doesn't support it (beyond many other things), it remains a theoretical solution for widespread use.