Christian
Wed, 9th May '01, 3:29pm
I just start a game with an half-elf f/t mc, and I dont think that you can find better
what do you think about it?
what do you think about it?
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View Full Version : Fighter/thief multi-class rule!!! Christian Wed, 9th May '01, 3:29pm I just start a game with an half-elf f/t mc, and I dont think that you can find better what do you think about it? Lord Praetor Munir Wed, 9th May '01, 3:42pm i think.. u might as well go figther/thief/mage... that would be an excellent combi.. since u can adjust ur tactics better... esp if ur going solo... kasio Wed, 9th May '01, 3:50pm Can you backstab as f/t? Can u put 5* to weap proficiency? Can u wear full plate? Do you progress (thac0, ac) by fighter table? Christian Wed, 9th May '01, 4:24pm if your wear a full plate you cant hide in shadow and open lock and you got the thaco of the fighter and yes you can backstab you can put 2 slot in and 3 in 2 weapon [This message has been edited by Christian (edited May 09, 2001).] [This message has been edited by Christian (edited May 09, 2001).] Earl Grey Wed, 9th May '01, 4:49pm Let's compare a mc Fighter/Thief with a dc Fighter/Thief. Premise: Fighter duals to Thief after level 9. Status is checked at 89,000 xp, 1,000,000 xp and 2,950,000 xp. * 89,000 xp * - mc F/T Level: F6/T7 Max base HP's: 51 THAC0: 15 Thief skill points: 150 - dc F/T Level: F7 Max base HP's: 70 THAC0: 14 Thief skill points: None * 1,000,000 xp * - mc F/T Level: F10/T12 Max base HP's: 78 THAC0: 11 Thief skill points: 250 - dc F/T Level: F9/T13 Max base HP's: 102 THAC0: 12 Thief skill points: 270 * 2,950,000 xp * - mc F/T Level: F13/T16 Max base HP's: 87 THAC0: 8 Thief skill points: 380 - dc F/T Level: F9/T22 Max base HP's: 120 THAC0: 11 Thief skill points: 450 Note: These calculations were done hastily while I waited for my tea to boil so errors may well have crept in. Edited in later: Yep... this needed to be edited. Perhaps I should say something about the figures as well! :D - HP's: The undisputed advantage of a dual class F/T is the high HP's. How important is that? IMO it's not very important since the multi class gets good enough HP's. - Thief skill points: Dual classing eventually gives more, but multi classing makes thief skills available from the start. It can be argued that you don't need 300+ thief skill points. That is my opinion. - THAC0: Multi class begins roughly equal and later gets a better THAC0 and will also get more attacks per round since his Fighter class remains active. - Race: Multi class F/T can be any non-human race which is an advantage. I don't think Half-Elf is the best choice though. * My conclusion * Surprisingly - I'm a dual class fan - in this case I find the multi class to be better. Dc Thief/Fighter is another matter. F/M/T is also worth considering as Lord Praetor Munir said. [This message has been edited by Earl Grey (edited May 09, 2001).] Nobleman Thu, 10th May '01, 1:37pm After Playing A F/M/T as stated on a few post I am totally adicted! My non-cheat F/M/T can defeat the extreeeeeeemly over-hacked undead-hunter character with 245 hp that can be downloaded from http://www.baldursgatehaven.com/ Have fun TIN_MAN Thu, 10th May '01, 2:13pm try a solo sorcerer and you'll see what true might is! :cool: Ragusa Thu, 10th May '01, 2:13pm A good fighter-thief results from the elven and halfling races. Their 19 dex & reace boni come in extremely handy when using missile weapons and improve thieving abilities too. The thief and the mc/ dc combos with it are IMHO the most interesting to play in the game. Ath the moment I´m very impressed from Imoens debut in the underdark - she swept the beholder dungeon almost alone (thanks cloak of reflection) and now performs great in the mindflayer dungeon ... Si in my exes mage-thiefs, fighter-thiefs, thiefs and fighter-mage thieves are great alltogether ... and without the x-cap the fmt would my char of choice ... [This message has been edited by Ragusa (edited May 10, 2001).] Lord Praetor Munir Thu, 10th May '01, 4:55pm oh come on.. F/Ts cant cast spells... and Half-lings are too short for my taste.. and too weak too Earl Grey Thu, 10th May '01, 5:16pm A few more F/T options: For reference: Multi-class Fighter/Thief Maxes out at Fig-13/Thi-16 * Alternatives * - Multi-class Fighter/Mage/Thief Maxes out at Fig-11/Mag-12/Thi-14 You get level 6 mage spells in exchange for ½ less attacks/round and 2 worse THAC0. You also give up some, at that level, only marginally useful thief points. Result: Superior to mc F/T. - Assassin-13 dc to Fighter Maxes out at Assassin-13/Fighter-17 Result: Superior to mc F/T. - Swashbuckler-12 dc to Fighter Maxes out at Swashbuckler-12/Fighter-18 Result: Superior to a mc F/T. Modjahed Thu, 10th May '01, 6:39pm http://www.sorcerers.net/ubb/Forum2/HTML/002201.html All the stuff you want to know about thieves. |