Orgrim Doomhammer
Wed, 27th Dec '00, 1:23am
I got this idea from the D&D Hero Builder's Guide Book.
Get an assassin to level 15 then duel class him to a fighter. When he gets to level 16 he should be a grand master in Katana, a grand master in War Hammer and his two handed weapon skill maxed. Use Crom on the off hand to get his Srength to 25 and Celestrial Fury on his main hand. Use the clock of Non-Detection, Poison your weapon, hide in shadows and then do a backstab X5. You should be able to do a 200-400 damange plus poison damage. Then drink a poition of invisability and find another target. But this dont work if a mage has stoned skin on. Also this dont work on Dragons, liches and demoms who can detect illusions.
With stealth, with surprise, and a single death blow. You don't exspect a thief to fight a warrior hand to hand or a mage to fight a warrior hand to hand. Therefore you should except an assassin to backstab you.
Get an assassin to level 15 then duel class him to a fighter. When he gets to level 16 he should be a grand master in Katana, a grand master in War Hammer and his two handed weapon skill maxed. Use Crom on the off hand to get his Srength to 25 and Celestrial Fury on his main hand. Use the clock of Non-Detection, Poison your weapon, hide in shadows and then do a backstab X5. You should be able to do a 200-400 damange plus poison damage. Then drink a poition of invisability and find another target. But this dont work if a mage has stoned skin on. Also this dont work on Dragons, liches and demoms who can detect illusions.
With stealth, with surprise, and a single death blow. You don't exspect a thief to fight a warrior hand to hand or a mage to fight a warrior hand to hand. Therefore you should except an assassin to backstab you.