IronEagle
Tue, 31st Oct '00, 6:37pm
What are they?
Fighter gets the hold.
THeif get s a guild (which im playing now)
Mage gets or does what?
Cleric?
Druid gets grove maybe?
homesick-alien
Tue, 31st Oct '00, 6:43pm
paladin get the order of radiant kknights,bard gets the theater where you rescued haer daelis it involves running a play i think,cleric gets a temple depending on your alignment,druid gets a grove ,ranger gets a cabin in innesvale,a thief gets the guild ,a wizard gets the planar sphere and a fighter gets the darnise keep ,could folks let me know what they think of the strongholds i dont think they are as a good as they were made out to be ,im playing a fighter and its particulrly poor i dont feel like the keep is mine and so much for 50 hours of play to complete the keep quests as i saw quoted i think more like 2 hours ive spent in or around my keep after liberating it, are the others in the game any good, the thief guild looks a bit better from what ive heard ,any ideas
Lord Balduran
Wed, 1st Nov '00, 2:10am
I think after I beat the game I will play it again and again with most of the characters. I will just play long enough to get the class quests and see what they're like.
Some of them sound pretty cool.
[This message has been edited by Lord Balduran (edited November 01, 2000).]