View Full Version : What are the 2 best long swords in the game?


Lord Sarevok
Fri, 16th Nov '01, 1:19am
I'm using the Blade of Roses and The Sword of Balduran right now. I was too lazy to do the Mind Glayer dungeon. So what are the best 2 long swords in the game besides the equalizer?

Shadowdancer
Fri, 16th Nov '01, 1:54am
I don't know if there are any other +3's besides the Equalizer, Blade of Roses, and...is Sword of Balduran +3?

Dropping to +2, you have Namarra, which I've heard good things about, and of course, Adjatha the Drinker! Lifedrain on hit & immunity to charm!

Any other suggestions?

Satanatron
Fri, 16th Nov '01, 1:55am
Daystar isn't to shabby; especially against undead and evil foes. You can get it from the Athkatla gate in a room in the Crooked Crane inn. Oh, by the way, its guarded by a Lich.

You will get a decent long sword in ToB if you have got it. A Flame sword +5 with some interesting abilities.

Oh I forgot - "Blackrazor + 3". Problem is you gotta be evil and you get it rather late. In hell you gotta kill the genie in one of the tests (greed I think).

[This message has been edited by Satanatron (edited November 16, 2001).]

ejsmith
Fri, 16th Nov '01, 3:09am
I'd have to vote Killsword and Daystar.

Demonater351
Fri, 16th Nov '01, 7:38am
Daystar is mine for the Sunray spell, and the bonuses against evil creatures. It's the perfect companion sword for my Cavalier's Carsomyr.

Vormaerin
Fri, 16th Nov '01, 8:18am
Assuming I don't specifically need a +3 sword to even hurt the monster (in which case I use the Blade of Roses), I usually prefer to use Adjatha the Drinker and the Dragonslayer. Both swords provide healing (either lifesteal or regen) and both have useful immunities (charm/domination for Adjatha and Fear for the Dragonslayer). I usually keep the Daystar around for its anti undead abilities, but rarely wield it directly.

Aloha
Vormaerin

Ragusa
Fri, 16th Nov '01, 9:34am
I'd say Namarra and flamethounge, both seem a bit underrated:

-Namarra is a 1d8+4 blade that gives +2 on THACO, its silence is very handy as well. It is an excellent weapon throughout the whole game from SoA to ToB. It can be earned very early in the game and is one of the first +4 damage weapons you'll find.

-Flamethoungue looks pretty puny, a flaming sword without fire-damage :D giving +1 on THACO. It however, deals out 1d8+3 vs. regenerating creatures (trolls/ werewolfs - I always just beat them up and finish them off with a single fire or acid arrow) and 1d8+4 vs undead (and can even hurt the demi-lich skull). IMO the ideal companion for Namarra since it can hurt anything Namarra (just like daystar) can't hit :)

daystar is nice but IMO, except the sunray spell, not as good as two I mentioned.

[This message has been edited by Ragusa (edited November 16, 2001).]

Tassadar
Fri, 16th Nov '01, 9:54am
blackrazor and equaliser for general purpose

daystar vs undead

wittynewt
Fri, 16th Nov '01, 1:49pm
Hi,

Well after using Namarra with my mc f/t for a few days (on Ragusa's advice) I can really rate it now. The silence ability is good and the +4 damage gives that little extra hit on a backstab. Plus you can get it virtually straight after Irenicus's dungeon. Much better than I thought it would be.

If you are thinking about dualing long swords only then my pick would be Namarra and Flametongue, then replace Flametongue with Adjatha the Drinker when you get it.

Of course, I think a better dual is actually Kundane in offhand (short sword) and Namarra in main hand for my thief, since Namarra gets an extra attack then and Kundane will always hit the target first (0 speed). :D

Keep daystar handy, only needs to be in a quick slot to use sunray, doesn't need to be equiped and keep dragonslayer and use against dragons (obvious I know :D).

Swop in blade of roses if you need a +3 weapon to hit.

One thing about daystar, I had minsc using it the other day against some undead and I didn't seem to be getting the +4 against undead, only +2 (had "show to hit rolls" option on)

Anyone else noticed this?

Cheers,

WittyNewt.

Headbanger
Fri, 16th Nov '01, 1:59pm
Go for Daystar in the main hand and in the offhand Adjata the Drinker. Then you are great against undead and you heal 2 hp on a hit!

Ah, did you know this? The fast regenerator (ring of regenearation or ring of gaxx...) and someone with Adjata the Drinken: before you sleep, hit the regenating char a bit until he is almost dead or until you are healed and then go to sleep, the ring will regenerate his hit points to max and you will be healed :)

Extremist
Fri, 16th Nov '01, 3:00pm
You may say what you want, you may search for Daystar and use the spell imbued since you don't have the spell...

But 2 best l'swords are those Ragusa named.

kingsgambit
Fri, 16th Nov '01, 3:10pm
Does Celestial Fury count? I'll take one of those, and a Daystar thank you! Minsc seems to dual weild those two bad boys with skill and then there's always Sunray! ;)

Mathetais
Fri, 16th Nov '01, 3:24pm
I always carry Daystar, but I don't think I've ever hit an opponent with it. I just use the Sunray ability.

Honestly, I was very dissapointed with the long sword selection. They might have been trying to keep people from getting "too powerful" with their equipment, but knowing human tendencies ... people will lean towards the more powerful items.

So I have my front line fighters using ... Main PC Hammer/flail; Minsc SilverSword with Daystar & a bow in quick slots; Keldorn w/ the Holy Avenger.

I prefer the idea of a PC weilding a long sword, but I just didn't like any of them.

By the way ... does anyone know if the Frost Brand sword has been maintained into 3rd Edition??? +3 Sword/+6 vs Fire Using, dwelling creaturs.

Headbanger
Fri, 16th Nov '01, 4:09pm
Maybe Ragusa is right, but Daystar does +4 vs. Evil Opponents and even Double Damage against Undead... so I say it's better then Flame Tongue..... But what the heck... A fighter has 4 main hand Weapon Slots... So in the off-hand Namarra, and in the Main Hand Daystar AND FlamTongue AND Adjana the Drinker AND Dragonslayer.

Lord Sarevok
Fri, 16th Nov '01, 4:28pm
Well I'm a DC F/M so I don't have quite that many but I get your point. :)

Firestorm
Fri, 16th Nov '01, 8:45pm
Mathetais:


Frost Brand: This +3 frost greatsword (+1d6 points of bonus cold damage with each hit) does no shed any light except when the temperature is below 0*F. Its wielder is prtected from fire, since the sword absorbs the first 10 points of fire damage each round that the wielder would otherwise suffer. The frost brand sword also has a 50% chance of extinguishing any fire into which the blade is thrust. This power extends to a 10-foot radius and inludes lasting effects such as a wall of fire but excludes lasting effects such as fireball, meteor swarm and flame strike.
Caster level: 14th; Prerequisites: Craft Magic Arms and Armor, ice storm, dispel magic, protection from elements; Market Price: 49,350gp Cost to Create: 24,850gp+1,960XP


(This was taken from the 3rd edition DMG)

I like the daystar and the blade of roses.

TriLleX The Wise
Sat, 17th Nov '01, 2:28am
Well.. im wielding Blackrazor and Celestial Fury.. and i have to agree that Blackrazor is the best sword in the game.. (What the heck that you get it in hell.. try it in ToB)

Extremist
Sat, 17th Nov '01, 12:11pm
Maybe Ragusa is right, but Daystar does +4 vs. Evil Opponents and even Double Damage against Undead... so I say it's better then Flame Tongue

BLAH BLAH BLAH Headbanger. Daystar NEVER counts as +4 weapon whatever you say. Will you please check already the topic I made ages ago: http://www.sorcerers.net/ubb/Forum2/HTML/002772.html


To Firestorm... Let's assume PoR is on 3rd ed d&d... There are better weapons in there than that you posted about. For example you can find a sword that is considered +7 against drow and has imbued inside one of highest sorcerer spells.

Headbanger
Sat, 17th Nov '01, 12:20pm
I know that Extremist. The difference: Some undead can't be hit with a +2 weapon like Daystar, and Daystar counts as a +2 weapon, also against Undead and Evil Creatures. But when you DO hit, you do more damage then Flametongue. (however I say it's strange that Daystar isn't count as +4 against undead, you should be able to kick Kangaxx with it, is my opinion)

But it's not that way, so that's why I came wit the solution that's in the post where you also quoted me from: You have four slots for the Main Hand. In the Off-Hand, keep Namarra. In the Main Hand, we have:

- Daystar: For Sunray and agaimst Undead that doesn't need a +3 weapon to hit
- Flametongue: For Undead that DOES need +3 or better to hit.
- Dragonslayer: When you encounter Dragons.
- Adjatha the Drinker: Against simple monsters, to get some hit points back.

Extremist
Sat, 17th Nov '01, 12:29pm
Your opinion does not count.

No lich including Kangaxx won't feel anything when you swing Daystar towards them.

Also, the asker asked about 2 (TWO) best l'swords. It was probably because he is not playing fighter so he can't have 7 long swords in quickslots as you suggest.

Can I stop supporting Ragusa now? :mad:

Headbanger
Sat, 17th Nov '01, 12:45pm
I was talking about Undead. Undead are also vampires, Skeleton Warriors, Zombies and much more. That creatures can be hit with Daystar and then daystar is better. I know that ALL lichs need +3 or better to hit, so use no Daystar but Flametongue against ALL lichs. I'm not offending Ragusa that you want to support him. I also said in this topic that Ragusa was right when he named the best long swords. The "but" in the topic was to give a hint, that can make the game easier. The hint is not to have only two Long Swords, but some more. For many swords in the game aren't great, exept against some creatures. And when you are not a pure fighter and have only one main hand slot, you can still replace the swords for good occassions. I always have many weapons with me. When I play with Long Sword and I have to fight a dragon, I switch to Dragonslayer. When I am fighting against some vampires, I use Daystar. When I encounter a lich, I switch to Flametongue. What I would say is that you don't need to select one sword for your main hand where you have to fight with the whole time, you can keep many swords for amny situations and the only thing you have to do is to switch to the right weapon at the right situation. When you play that strategy, it's no choice between daystar and flametongue. You use them both... when necassary. And when you use them both, it doesn't matter anymore wich one is better. That depends per situation. Use them both, Daystar at the right moment and Flametongue at the right moment and you are always right.

wittynewt
Sat, 17th Nov '01, 10:19pm
Hi,

Oh stop arguing. :)

Its looks like I got an indirect answer to my question. Daystar "does not do what it says on tin". It is only a +2 weapon afterall except for the sunray ability. Correct? Does it still get the double damage against undead?

I have never used it much in melee, apart from a few days ago with Minsc and noticed a lack of the +4 against undead and didnt see any evidence of the double damage (could have missed it though)

Stats on daystar:

THACO: +2 bonus, +4 vs. evil creatures
Damage: 1D8 +2, +4 vs. evil creatures, does double damage against undead
Damage type: slashing
Weight: 2
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Good thing I didn't decide to use this as a melee weapon against Kangaxx the first time through!

Of course, maybe undead aren't evil???? :D
(Yeh right...)

Cheers,

WittyNewt.

[This message has been edited by wittynewt (edited November 17, 2001).]

Lord Sarevok
Sun, 18th Nov '01, 12:31am
Thanks guys, the sword of balduran and daystar look good together, they both glow! :p

[This message has been edited by Lord Sarevok (edited November 18, 2001).]

Brightblade
Sun, 18th Nov '01, 12:43am
This is sort of on topic and sort of off. I have found it useful to carry around a non-magical version of whatever weapon each of your people useing. This way if a mage pops off a prot. form magical weapons, then you can still hurt him even if you have no prot. removing spells avialiable.

Headbanger
Tue, 20th Nov '01, 10:26am
Witty, I think it is this way:

- Daystar DOES double damage against undead
- Daystar is always counted as a +2 weapon, Also vs. Evil. You do +4 damage but you cannot hit creatures that need +3 or better to hit.

So my advice was: Kangaxx cannot be hit with it, so use Flametongue and Namarra against Kangaxx, demi-lichs and other creatures that need +4 to hit. But, don't throw Daystar away. There is much undead in the game that canbe killed with a +2 weapon, for example all those vampires. When you fight them, the double damage is better then the damage from Flametongue, so then use Daystar and Namarra.

wittynewt
Tue, 20th Nov '01, 10:28am
Hi Headbanger,

Thanks for the reply. Your advice looks good.

Cheers,

WittyNewt.

Firestorm
Tue, 20th Nov '01, 10:32am
Extrmist: I didnt say that ths was the best weapon IMO, I just responded to Mathetais who asked if the Frostbrand sword still existed.

I like the look of a long sword wielder, but there arent enough good ones IMO.

TIN_MAN
Tue, 20th Nov '01, 11:02am
In my opinion the two best long swords are Adjatha the drinker +2 (immunity to charm and domination, heals one hit point to wielder with each hit) and Dragonslayer(immunity to fear and morale failure, slow regeneration) dualwielded!!!

Laksol
Tue, 20th Nov '01, 2:03pm
The above posts baffle me alot, so I check weapon description again, the result is:

Flame Tongue is counted as +1 weapon, and Namarra as +2, Daystar as +2, +4 vs evil creatures.

So, the demilich Kangaxx who needs +4 or above can't be hit by Flame Tongue and Namarra, but if he's detected as evil, he should be hit by Daystar.

But does BG2 obey the rule and do the exact thing? I doubt much. :hmm:

wittynewt
Tue, 20th Nov '01, 2:33pm
Hi Laksol,

Basically don't always believe what the descriptions say because they are not always clear and due to some bugs they are not always accurate :)

Although it doesn't say so, flametongue appears to get +1, +2 +3 and +4 THACO bonuses against the correct creatures even though it suggests that only a damage bonus would apply. This is exactly the same as the ADnD PNP version in the DM manual.

Daystar appears to only be a +2 weapon for all creatures and the +4 vs evil does not work except for damage. It still does double damage against undead though.

Regarding Namarra, it is a +2 and I don't think it can hit Kangaxx, not sure why Headbanger suggested it, except that I said I like to wield it, hence the best long sword wield against Kangaxx would be flametongue in main hand and daystar in offhand.

Hit the lich form with sunray from daystar and then pound away with Flametongue on the demilich.

Actually, due to the double damage, daystar makes the perfect weapon to backstab undead if you have used up the sunray. (vampires) :D. Shame liches need a +3 weapon to hit and daystar doesn't do its +4 as stated in the description, otherwise it would be the perfect undead backstabber bar none :D :D

Cheers,

WittyNewt



[This message has been edited by wittynewt (edited November 20, 2001).]

Laksol
Wed, 21st Nov '01, 4:15am
Heh, credit to you Wittynewt, you really tidy things up.:)