Boozer
Sun, 9th Sep '01, 1:09pm
K dudes all i need ta know is when i should start to dual class my charater.
cause i know that u have ta get it up to a level then dual it then get the other 1 up.
k
any imput at all would be great
Thanx
Lokken
Sun, 9th Sep '01, 1:19pm
Uhm.... say again!?
You shold REALLY do something about that spelling.
But from the topic I have your point, and since you don't mention what class you're dualing from or what class you want to dual to, it is rather hard to help you.
Fighter levels are good to dual at 9 or 12 to something else, like mages or clerics
[EDIT]
Check out this one for a table about all the stuff with dualclass: http://www.sorcerers.net/ubb/Forum2/HTML/003591.html
you should be able to work out what you want yourself then :)
[This message has been edited by Lokken (edited September 09, 2001).]
Nobleman
Mon, 10th Sep '01, 1:43am
(I know you just want to show E's nice tables again, Lokken) :p
Its simple. The Xp cap is 2950000. Take your SoA rulebook and your calculator. Turn to page 119 throug 124. Start typing numbers on your calculator. Get the idea? :p
A suggestion? if you dont bother. Take a Kensai to level 13 and dual to mage.
[This message has been edited by Nobleman (edited September 10, 2001).]
Tiger
Mon, 10th Sep '01, 6:42am
Hey Nobleman, why L13 for a Kensai why not L12? What extra bonuses do you get for being L13?
Nobleman
Mon, 10th Sep '01, 3:34pm
It gives me better Thac0 and 3 more HP. I guess there really is no reason, but to press the lemon completely dry.
Lokken
Mon, 10th Sep '01, 5:04pm
I think you recieve a ½ attack pr round at level 13 as well.
Nobleman
Tue, 11th Sep '01, 12:39am
Absolutely true Lokken. Sorry for my mental block.
Tiger
Tue, 11th Sep '01, 1:47am
Oh, I never noticed that.
Thanks Lokken.