View Full Version : Kensai/Cleric bug?


nunsbane
Mon, 8th Oct '07, 1:20am
When I dual class from a Kensai to a mage or thief I am able to use armor appropriate for the class and all weapons allowed by either or both of the two classes. When I dual a Kensai to a cleric I am unable to use armor at all and cannot use weapons outside the capability of the cleric. Is this a bug?

Elfen Lied
Mon, 8th Oct '07, 1:41am
hmm.

a multiclassed cleric is resptricted to weapons usable by a cleric, regardless of the other class.

ive never dualed to a cleric or ever before, but from what i gather its like being one class then like another, until you surpass your old classes level, then your are like a multiclassed character, only you no long lvl in your old class.

so if you start as a kensai then you dual to cleric you are now a lvl 1 cleric and as such are subject to clerics ethos, no bladed weapons, then when you get to a lvl higher than the lvl you dualed at you are now a kensai/cleric.

ok i didnt answer anything im just trying to understand your problem in case it happens to me and i dont know why its happening.

I always thought when you dualed because you now lvl in the new class, you are subject to the ethos of the new class.

weird that a dualed fighter/mage or fighter/thief can use any weapon, even mage and theif have weapon restrictions, but a fighter/cleric is limited to only what a cleric can use.


must be something that is specific to clerics, or its like you said some kind of bug.


sorry for not helping, but you raised a good point.

nunsbane
Mon, 8th Oct '07, 2:12am
Thanks for the reply anyway.

Any dual class character starts at level 1 in the new class upon dual classing (except that the character keeps all HPs from the original class). The character is restricted by the limitations of the new class until the number of levels in the new class exceeds the number of levels in the old class at which point the abilities of both classes are available to the character.

The game works properly for Kensai/mage and Kensai/thief but apparently not for Kensai/cleric.

Elfen Lied
Mon, 8th Oct '07, 3:04am
Any dual class character starts at level 1 in the new class upon dual classing (except that the character keeps all HPs from the original class). The character is restricted by the limitations of the new class until the number of levels in the new class exceeds the number of levels in the old class at which point the abilities of both classes are available to the character.thats what i said, just long winded is all.

odd it works for a F/M and a F/T but not a F/C.

martaug
Mon, 8th Oct '07, 3:38am
IIRC, the clerics weapon restrictions take precedence in any multi or dual class combo

Elfen Lied
Mon, 8th Oct '07, 8:11am
i thought that might be the case.

i know it does for multi, but i wasnt sure about dual.

Stu
Mon, 8th Oct '07, 8:44am
Thieves and Mages can't use all weapons because they don't know how to. Dualing to a Fighter (or from a fighter, or starting as a multi-class) gives them the expertise to be able to use them. Your average Mage or Thief is going to use any extra advantage they can get.

Multi or dual cleric(or druid)/fighters would have the knowledge to use bladed/piercing weapons, but choose not to (or are obliged not to) because of their beliefs or ethos. After all if they did anything to displease their god, then they wouldn't be looked upon too favourably.

It's not a bug, just a roleplaying dynamic.

nunsbane
Tue, 9th Oct '07, 2:53am
Thanks for the info. Guess that puts an end to my Kensai/cleric ambitions...I won't have a *Sword Saint* beating monsters down with a stick.

Elfen Lied
Tue, 9th Oct '07, 6:17am
he could be like Musashi Miyamoto (Vagabond). he used a wooden sword. guess you'd use a staff or something.

T2Bruno
Tue, 9th Oct '07, 4:16pm
Are you kidding me?!?!? A kensai/cleric dual wielding hammers and flails (and the occasional mace) would be a killer in this game. Anomen can do serious damage.

Personally, I think a berserker/cleric is a better choice.

Elfen Lied
Tue, 9th Oct '07, 9:17pm
i make multiclassed clerics fairly often and they rack up the kill totals.

nunsbane
Wed, 10th Oct '07, 10:23pm
There is no question that a K/C would be a kick arse force in the game.

The problem is that I view a kensai as more of a sophisticated blade slinger who deftly liberates opponents of appendages rather than a strong arm bruiser who bludgeons his enemies into paste. It's an aesthetic preference.

However, I could see myself bashing through the campaign with a berserker/cleric - been meaning to try such a character for some time.