View Full Version : Thumbs up for Planescape: Torment (and mages)
Fri, 18th May '01, 2:18pm
I just got Planescape Torment and so far I am impressed. I had skipped reading the manual becuase I've been playing BG1 and BG2 lately, but I had to go back and read it becuase Planescape has it differences. So right now the Nameless One is a fighter but he has the potential to be a mage, thief, or priest right? Well I am aiming for a mage. My characters higher stats are Intelligence and Charisma. I've got Morte as a pal to help out with fighting. "What's up chief?"
My main question is how I go about eventually becoming a mage. I've met a few people in Sigil who have offered to "train" me as a thief and a midwife in Ragpicker's Square how says she could teach me magic, but I think since she's a healer she is talking about priests. So I just need to keep my eyes open for someone willing to train in the magical arts?
Fri, 18th May '01, 2:30pm
Nope, the midwife will teach you to be a mage not a priest. I can't remember if anyone does actually offer to teach you to be a priest. The only one that might is (SPOILER) Fall from Grace when you eventually find her.
Also, remember to talk to all the people in the party fairly regularly. You can help them to become better at times and they can also help you improve. The way the party interacts to tell the story and improve stats is more involved than in any of the BG games (the downside being there are fewer NPCs as a result).
Anyway, glad to see you're enjoying. It has a lot of dedicated fans unfortunaltey not enough people bought it. So spread the word, tell everyone how great it is. :)
Fri, 18th May '01, 2:38pm
Awesome. My saved game is right outside of the midwife's hut. Yeah Fall-from-Grace sounds like a cool character I'm keeping my eyes open for her.
Fri, 18th May '01, 4:42pm
There's no way to become a priest. :(
Downside in PT? *scowl*
Slappy, lack of many party member NPCs I don't take as that, it just spares the time to find your perfect party combination. And you don't deal with idiots here like in BG.
Fri, 18th May '01, 8:40pm
That priest thing was as annoying as Baator. I put all my points into Wisdom for the XP bonus, and then half way through the game discovered there was no class with Wisdom as its prime requisite.
Fri, 18th May '01, 9:29pm
Well high wisdom does give you XP bonuses, so it's worth pumping that stat up too even though it's not your prime one...
Sat, 19th May '01, 12:58am
I'm now a mage and I've added Dak'kon to the party. So now some sparks can fly. Just the way I like it :D Now to get this Pharod guy...
Sat, 19th May '01, 1:24am
Extremist - well it might be considered a downside in terms of replay potential. But I agree, I prefered the charcters to have much more depth and be tied into the story like they are in PT. I know all of the PT charcaters like I do characters in my favourite films & books. The BG & BG2 ones are nowhere near as good.
You also have a good point about not wastin time finding the right party combination - I hadn't thought about like that before. In fact looking back, putting a party togther (like you would in the other games) was never really an issue they just sort of joined the story line. The only party decision I had to make (I missed Vhailor - whatever) was to drop Ignus for Modron. As Ignus was pretty much insane that wasn't too difficult a choice.
Sat, 19th May '01, 10:20am
The good point of PT is, that it dosn't have that extreme difficulty. Fall-from-grace kills about one enemy through the entire game. If this had been bg2, noone would ever consider taking her, but I've never heard the slightest complaint about her. Infact, the first time I played, I finished the game with only IMO, Morte, Annah, Da'kkon and Grace. This was mainly because I didn't know where to find the others, but I had no difficulties with completing the game.
Sat, 19th May '01, 6:42pm
I'd definitely agree with in the case of PS:T LESS was definitely MORE in terms of characters. Everyone always harks on about how much they love Minsc in BG1/2 but compared to any of the characters in PS he's very two dimensional. Less characters mean more detail I guess. And although this meant you never had to juggle around with your party, it meant you got to know those with you much better. I've always thought the idea of dumping character's just 'cos you can only have 6 characters detracted from the atmosphere anyway. I know wandering about with 10 characters would be nigh on impossible to keep track of (and for the CPU to keep up to speed with) but couln't there be an option 4 the AI to guide any extra NPC's around with you?
As for character classes I reckon being able to train as priest would have unbalanced the gameplay as wisdom has a whole different set of connotations for the nameless one. Still I must ask, is there ever any point in being a thief? Surely Annah suffices?
Sat, 19th May '01, 10:35pm
If you have Annah in your party, being a thief is rather stupid since she can handle everything well enough. If I were playing a thief, I'd only do it so I could remove Annah from the party and try another NPC I usually don't take with me, like Grace or Vhailor.