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Warriors at the Gate: #35 Deception

Posted Wed, 22nd Dec '10 at 10:48am by 8people

Is deception in games a bad thing? Obfuscating a mechanical component to illustrate something that would be out of character knowledge if it was revealed?

The problem however comes from revelation. What if, for example, the hidden thing was race? Mechanically the character would have to respond as what the race really was (For example against a blade that did extra damage to shifters) but after the fact was revealed they were a therianthrope or a shifter the text in the profile would still read 'Human' or 'Elf' whatever they were pretending to be unless you changed their race partway through the game after the realisation was made.

Makes an interesting conundrum.
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