<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title><![CDATA[Boards o' Magick]]></title>
		<link>http://www.sorcerers.net/forums/</link>
		<description><![CDATA[These are the message boards of the Sorcerer's Place community.]]></description>
		<language>en</language>
		<lastBuildDate>Mon, 06 Sep 2010 03:28:43 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.sorcerers.net/forums/images/_bom/misc/rss.jpg</url>
			<title><![CDATA[Boards o' Magick]]></title>
			<link>http://www.sorcerers.net/forums/</link>
		</image>
		<item>
			<title>Gaming peripherals</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52446&amp;goto=newpost</link>
			<pubDate>Mon, 06 Sep 2010 00:29:07 GMT</pubDate>
			<description>Hey! My previous choices of gaming peripherals were plagued by Logitech fanboyism and lust for gimmicks and I intend to make more informed decisions...</description>
			<content:encoded><![CDATA[<div>Hey! My previous choices of gaming peripherals were plagued by Logitech fanboyism and lust for gimmicks and I intend to make more informed decisions in the future. As such, I'm interested in hearing your opinions on the stuff you've used as well as hints regarding the features to look for or avoid.<br />
<br />
I'll go first.<br />
<br />
Logitech G5 (Mouse)<br />
-Greatly favors the palm grip and is pretty comfortable.<br />
-Lousy scrolling. The wheel tends to skip.<br />
-The tilt wheel can be bound to shift/alt/ctrl/whatever. More on that later.<br />
<br />
Logitech G9 (My current mouse)<br />
-Less comfortable tilt wheel usage. The wheel is recessed.<br />
-Not as comfortable as the G5.<br />
-Better suited for the claw grip.<br />
-The rubber ends up peeling off the mouse.<br />
<br />
Logitech G3 (My sister's mouse)<br />
-Side buttons on both sides. The one on the right side is both useless and very uncomfortable. (I use the ring finger and pinky only for gripping. Having to avoid pressing that button is a pain.)<br />
<br />
Logitech G15 (Keyboard)<br />
-I've used the G keys very little.<br />
-The LCD screen is mostly useless as an extension of the game UI.<br />
<br />
Razer Exactmat (Mousepad)<br />
-The only gaming mousepad I ever owned, so I can't really make any comments on it. All I can say is that it's way better than using household objects.<br />
<br />
And now for the (heavily subjective) conclusions:<br />
<br />
Mice<br />
-Apart from the buttons, everything should be coated in rubber. Otherwise, sweaty palms make the gaming experience truly horrible. Rubber that peels off is a big no-no.<br />
-Thumb buttons are always nice.<br />
-I haven't seen any noticeable difference when increasing the DPI or polling rate. I think paying some extra cash just to shave one millisecond off your reaction time is ridiculous. Human reaction time and network latency are too big for it to make any difference. Switching the DPI on the fly can be useful, though.<br />
-I don't think wireless mice are worth it. Having a cord has never been a nuisance for me and I'd hate to be bugged by batteries running low or interference from other devices.<br />
-The tilt wheel can be used to increase the number of usable key binds. It's nearly impossible to press ctrl+7 or ctrl+7 while also moving using WASD. Binding the tilt wheel to ctrl and alt has really helped me back when I was a WoW player.<br />
<br />
Keyboards<br />
-The media keys are great if you like to listen to music while playing.<br />
-LCD displays are merely a gimmick. I ended up using my display to look at the time and to see if I had received e-mail.<br />
-The line-shaped enter key seems to be the best, because keyboards that have it also have a large backspace key.<br />
-Back lighting is almost a necessity if you work or play in the dark.<br />
<br />
Gamepads<br />
-The only thing that really annoys me are square shaped analog stick holes. It's hard not to go diagonally with those.<br />
<br />
I'm looking forward to hearing your thoughts and/or suggestions.</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=42">Techno-Magic</category>
			<dc:creator>koliva</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52446</guid>
		</item>
		<item>
			<title><![CDATA[TBG: Dark Horizon's V2.04 BGT/Tutu Released]]></title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52444&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 03:41:07 GMT</pubDate>
			<description>Dark Horizons V2.04 for *BGT/Tutu* has been released. This version includes many fixes and some changes with some of the content. 
 
This mod deals...</description>
			<content:encoded><![CDATA[<div>Dark Horizons V2.04 for <b>BGT/Tutu</b> has been released. This version includes many fixes and some changes with some of the content.<br />
<br />
This mod deals with you being hunted by a powerful organization who was contracted to take you out of play. Find out who they are before they get to you. Plus this mod has multiple quests and encounters that you will find as you adventure across the Sword Coast. Also the BGT/Tutu versions of the mod support forum has changed.<br />
<br />
<a href="http://www.section-one.net/" target="_blank">Website</a><br />
<a href="http://www.teambg.org/forum/index.php/board,40.0.html" target="_blank">Forum</a><br />
<a href="http://www.teambg.org/forum/index.php/topic,207.0.html" target="_blank">Download</a></div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=51">Infinity Engine Modding News</category>
			<dc:creator>Ancalagon</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52444</guid>
		</item>
		<item>
			<title>Character portraits gone from game</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52441&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 21:03:19 GMT</pubDate>
			<description>Hi, I installed a mod and it removed my character portraits from the ingame screen makes it hard to revive my characters any advice on how to get...</description>
			<content:encoded><![CDATA[<div>Hi, I installed a mod and it removed my character portraits from the ingame screen makes it hard to revive my characters any advice on how to get them back would be great thanks 8)</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=13">Icewind Dale</category>
			<dc:creator>Sam4279</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52441</guid>
		</item>
		<item>
			<title>G3: Version 16 of SCS available</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52439&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 15:27:29 GMT</pubDate>
			<description>*The Gibberlings Three (http://www.gibberlings3.net/)* 
 
Version 16 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for...</description>
			<content:encoded><![CDATA[<div><b><a href="http://www.gibberlings3.net/" target="_blank">The Gibberlings Three</a></b><br />
<br />
Version 16 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. v16 includes a new Russian translation and fixes a nasty bug that crept into v15.<br />
<br />
Relevant links:<ul><li><a href="http://www.gibberlings3.net/downloads/#scs" target="_blank">Download</a></li>
<li><a href="http://forums.gibberlings3.net/index.php?showforum=118" target="_blank">Forum</a></li>
<li><a href="http://www.gibberlings3.net/scs/" target="_blank">Project Page</a></li>
<li><a href="http://www.gibberlings3.net/readmes/readme-scs.html" target="_blank">Readme</a></li>
</ul></div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=51">Infinity Engine Modding News</category>
			<dc:creator>Ancalagon</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52439</guid>
		</item>
		<item>
			<title>G3: Version 15 of SCSII available</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52438&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 15:27:29 GMT</pubDate>
			<description><![CDATA[*The Gibberlings Three (http://www.gibberlings3.net/)* 
 
Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both...]]></description>
			<content:encoded><![CDATA[<div><b><a href="http://www.gibberlings3.net/" target="_blank">The Gibberlings Three</a></b><br />
<br />
Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 15 of SCS II adds a new Russian translation and fixes a nasty bug that crept into the previous version.<br />
<br />
<br />
Relevant links:<ul><li><a href="http://www.gibberlings3.net/downloads/#scsii" target="_blank">Download</a></li>
<li><a href="http://forums.gibberlings3.net/index.php?showforum=139" target="_blank">Forum</a></li>
<li><a href="http://www.gibberlings3.net/scsii/" target="_blank">Project Page</a></li>
<li><a href="http://www.gibberlings3.net/readmes/readme-scsII.html" target="_blank">Readme</a></li>
</ul></div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=51">Infinity Engine Modding News</category>
			<dc:creator>Ancalagon</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52438</guid>
		</item>
		<item>
			<title>Modding Help</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52440&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 02:53:08 GMT</pubDate>
			<description>Hey, 
 
Sorry if this is the inappropriate thread to post, but can anybody help me in modding Planescape Torment to include RGB effects with debuffs?...</description>
			<content:encoded><![CDATA[<div>Hey,<br />
<br />
Sorry if this is the inappropriate thread to post, but can anybody help me in modding Planescape Torment to include RGB effects with debuffs? or for that matter enabling Creature summoning using DLTCEP?<br />
<br />
Thanks,</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=12">Planescape: Torment</category>
			<dc:creator>anonking22</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52440</guid>
		</item>
		<item>
			<title><![CDATA[KOTOR:HK-47's D&D alignment]]></title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52428&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 23:49:56 GMT</pubDate>
			<description><![CDATA[I've just had an argument with a friend about HK-47. 
Given that KOTOR seems to be partly based in the same D20 system of Wizards of the Coast that...]]></description>
			<content:encoded><![CDATA[<div>I've just had an argument with a friend about HK-47.<br />
Given that KOTOR seems to be partly based in the same D20 system of Wizards of the Coast that D&amp;D 3.X is based in, it wouldn't be that difficult to bring someone (or is it something) like HK-47 into a D&amp;D world.<br />
<br />
The question is, as a droid, would HK-47's alignment be true neutral since like an animal he doesn't have the mental ability to have a moral compass, or since he's  a droid bound to obey the commands given to him pretty much to the letter and all that, would he be lawful?<br />
<br />
Given how amoral and bloodthirsty he is, would he be evil or again, as a more or less unfeeling droid would he be neutral?<br />
<br />
I myself am leaning towards lawful neutral since I recall mechanis and the way the Lawful Neutral beings there could hunt down anyone.</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=57"><![CDATA[Realm of BioWare & Obsidian]]></category>
			<dc:creator>SlickRCBD</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52428</guid>
		</item>
		<item>
			<title>Jaheira Romance completely screwed</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52427&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 22:02:09 GMT</pubDate>
			<description><![CDATA[Hi! First of all, sorry for posting a topic that is probably discussed a lot in here, but I wasn't able to find any help specific to my problem. 
 
I...]]></description>
			<content:encoded><![CDATA[<div>Hi! First of all, sorry for posting a topic that is probably discussed <i>a lot</i> in here, but I wasn't able to find any help specific to my problem.<br />
<br />
I have BG2 with ToB installed, still on the SoA part at the moment. I had to re-install the game and kept the saves from the old game, but the second time around, I installed the G3 Tweak Pack.<br />
<br />
Something somewhere went terribly wrong and I lost the Jaheira romance (as in, she's not talking to me when she should - I tried all the conditions etc). I tried a bunch of console commands to no obvious effect and now I feel I screwed it up even more.<br />
<br />
So, is there a console command I could use, to <i><b>completely reset </b></i>the romance?<br />
<br />
I want to be able to erase all the wrongs I may have done and start over. Then possibly speed things up (running out the timer) with a different command, so I don't have to wait so long to get back to where I left off.<br />
<br />
Sorry if this is a n00b request, but I'm really lost - most sites/forums offer only bits of information, or too much information about scripts and stuff that I don't really understand.<br />
<br />
Major thanks to anyone who may be able to answer me here!</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=19"><![CDATA[Baldur's Gate 2: Throne of Bhaal]]></category>
			<dc:creator>SkuLL</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52427</guid>
		</item>
		<item>
			<title>swamp moss?</title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52425&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 01:40:31 GMT</pubDate>
			<description><![CDATA[ok i know this is a dumb question but how do i use the swamp moss on the injured villagers? obviously i just started but i'm haveing no luck with...]]></description>
			<content:encoded><![CDATA[<div>ok i know this is a dumb question but how do i use the swamp moss on the injured villagers? obviously i just started but i'm haveing no luck with this simple quest. i can't put it in my quick task bar and if i double click it in my inventory it tells me i can't use it. what do i do?</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=37">Neverwinter Nights 2</category>
			<dc:creator>akridian</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52425</guid>
		</item>
		<item>
			<title><![CDATA[I'm looking for a new series]]></title>
			<link>http://www.sorcerers.net/forums/showthread.php?t=52413&amp;goto=newpost</link>
			<pubDate>Wed, 01 Sep 2010 19:24:03 GMT</pubDate>
			<description><![CDATA[I'm looking for a recommendation for a new series to start and my last two (Shannara and Elminster) didn't get very many positive reactions.  I...]]></description>
			<content:encoded><![CDATA[<div>I'm looking for a recommendation for a new series to start and my last two (Shannara and Elminster) didn't get very many positive reactions.  I figure it may be easier to just ask for recommendations.  The following are authors that I already read and enjoy.<br />
<br />
Jordan<br />
Sanderson<br />
Feist<br />
Farland<br />
Goodkind<br />
Drake<br />
Williams- although I only read his memory sorry and thorn series<br />
George RR Martin- Edited in.<br />
J.V. Jones- Edited in<br />
<br />
I'm sure there are others, but I can't think of them now.  I'll have to edit later.</div>

]]></content:encoded>
			<category domain="http://www.sorcerers.net/forums/forumdisplay.php?f=25">Booktalk</category>
			<dc:creator>The Great Snook</dc:creator>
			<guid isPermaLink="true">http://www.sorcerers.net/forums/showthread.php?t=52413</guid>
		</item>
	</channel>
</rss>
