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Fallout Series For posts concerning the Fallout series of games (Fallout 1-4, New Vegas, their expansions, spin-offs and DLC).

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Old Mon, 15th Dec '08, 1:00am   #1
Caradhras
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Default Fallout 3: Failing Speech Checks and liking it...

Just a thought, but I'm beginning to think that failing Speech checks yields far more satisfying results at times. On most occasions it is better to succeed in which case you get extra XP and more rewards. Nevertheless failing is not without rewards of its own.

It can open optional quests, for instance in Moriarty's saloon,
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It increases both realism and immersion. From that perspective being able to convince anyone to do almost anything is less satisfying than having the satisfaction of failing to convince them.

In Megaton,
Spoiler!


Let's face it, if a total stranger walked up to you in the street or in a bar and started to talk you into something, it would be quite unlikely that you would agree to what he asked let alone listen to what he had to say.

With that in mind I think I'll enjoy failing my Speech checks in the future.
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Old Wed, 17th Dec '08, 1:53am   #2
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Yeah, Speech checks no longer feel like a quest failed. Sometimes the results are even more satisfying than actually passing the test.
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Old Fri, 19th Dec '08, 4:39pm   #3
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I wouldn't invest too many points in that skill unless I wanted to RP some sort of guru/ self help expert (now that I think about it that would be a rather nice concept).
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