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#51 |
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Arrr!
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Chrono Boost is win
![]() I wish I could use it on allies buildings in 2v2, though. |
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__________________
There will come a time when I'll look in your eye You'll pray to the God that you've always denied |
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#52 |
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Confused Jerk
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You need three workers to harvest a crystal to the fullest according to a loading screen tooltip.
And yes, a zerg can get out a few units faster than anyone and if you catch your opponents with his pants down you will win or cripple him severly but by getting those early units you have crippled yourself and made it almost impossible to utilize the strength of zerg which is numbers. You need to expand early (which I suck at) and get those larvae coming or you will get beat. If you fail the early rush you will be so far behind that you might as well quit, almost as far back as if your rush had semi-succeeded. |
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#53 |
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Mod Reviewer
Armed with My Mallet O' Thinking |
Finished the campaign last night, and I have to say I was rather surprised that there really weren't any last-minute plot twists. Everything happened pretty much exactly as I thought it would. I don't want to spoiler anything, but I really thought something would turn out unlike you'd expect, and I'm left wondering what they are going to do with the zerg campaign now.
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#54 |
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Confused Jerk
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Yeah, I was somewhat disapointed as well but then again the exact opposite result was almost as expected. Zeratul's visions kinda forced what happened to happen though or else everything is screwed.
As for my MP, and I must tell you Aldeth that it is very fun in reasonable doses is currently going way too good. Just got five straight wins in silver which if it continues might lead to me being promoted which I seriously do not want to. Just using hotkeys for different groups and buildings makes a world of difference in your game. |
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#55 | ||
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Mod Reviewer
Armed with My Mallet O' Thinking |
Quote:
But consider this, the time it takes an SCV to make a round trip gathering gas, and a round trip gathing minerals is nearly identical. (For minerals, they spend a couple of seconds at the mineral pile, and for gas they enter the refinery for a couple of seconds. Add in the fact that you only get 4 vespene per trip, but 5 minerals per trip. So, once you are at "full production", you are getting the following per round trip: 2 geysers * 3 SVCs * 4 vespene = 24 gas 8 mineral piles * 3 SCVs * 5 minerals = 120 crystals That's exactly a 5:1 ratio between minerals and gas. While I will concede that you certainly need more crystals than gas, you don't need that much more. Mineral collection outpaces gas extraction by such a wide margin that you quickly find yourself with a greater demand for gas than minerals. With 2 SCVs per pile it's about a 3:1 ratio, which is probably a more realistic goal to shoot for. The only reason I prioritize minerals over gas early is I need no vespene at all for my early production. The main issue is research paths. Those things are vespene intensive expenditures, typically requiring as much vespene as minerals. Upgrades are also expensive gas-wise. The only way I can see you needing 5 times as many minerals as gas is if you build a force consisting of marines, marauders, seige tanks and medics. The marines and marauders require no gas, and both seige tanks and medics require three times as much minerals as gas. Quote:
Spoiler! Hopefully, we won't have to wait too long for the expansion pack(s). If they decide to release the game as a trilogy, that would be disappointing. It seems like the development of subsequent campaigns would be easier compared to what they've done up to this point. You already have all the units for all the other races, and you already have battlenet up and running. |
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#56 |
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Confused Jerk
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You can never have too many minerals, I acknowladge that you get vastly more minerals than gas but just use it to build zerglings/zealots/marines and are marauders completely gasfree? That is sick, terran needs to be balanced.
As for the story, who knows but you did see how she looked in the end I think the counter lies in what the overmind did to her and I think Raynor only gave her her own mind back. She is still a hybrid, dunno how to spoiler wrap so I tried to be circumspect. |
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#57 |
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Mod Reviewer
Armed with My Mallet O' Thinking |
Marauders are gas free, but they cost 100 minerals whereas marines cost just 50. Medics are firebats are both 75 minerals and 25 gas.
To use spoiler tags type [spoiler] and then to end it put the / in front of the word spoiler. |
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#58 |
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Mod Reviewer
Armed with My Mallet O' Thinking |
Spoiler! |
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#59 |
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Gems: 26/31
Latest gem: Diamond |
Marauders cost 25 gas. At least in mp, and I'm pretty sure they do in SP as well, but maybe not.
Spoiler! |
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#60 |
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Confused Jerk
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Spoiler! |
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#61 | ||
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Mod Reviewer
Armed with My Mallet O' Thinking |
Quote:
Quote:
Spoiler! |
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#63 |
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Mod Reviewer
Armed with My Mallet O' Thinking |
Spoiler! |
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__________________
"I do not fear death. I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it." - Mark Twain |
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#64 |
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Confused Jerk
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Finally starting to learn to play, I still suck but I am getting better. Love the basic mechanics of zerg, love how I can replenish an army almost instantly do not love that all my units die instantly if my opponent has any clue whatsoever.
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#65 |
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Southern Comfort
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I'm guessing the majority of you guys (that play mp) are on the US server. Blizzard decided to be nice to us and gave us our own =)
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#66 |
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#67 | |
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Simple mind, simple pleasures...
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I'm currently trying to work out how to get into plat ><. |
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__________________
As blushing can make a harlot pass for a virtuous woman; modesty may make a fool seem a man of sense |
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#68 |
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Confused Jerk
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Bugger off! Stupid cheesing terran! The only reason zerg seems strong later on is that terran and toss are so used to quick easy wins that they do not know how to actually handle an even playing field.
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#69 |
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Simple mind, simple pleasures...
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No, it's because the larva mechanic is broken and zerg units are cheap as hell.
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__________________
As blushing can make a harlot pass for a virtuous woman; modesty may make a fool seem a man of sense |
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