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Planescape: Torment For posts concerning Black Isle Studios' Planescape: Torment. (Check out our PS:T Online Walkthrough).

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Old Sun, 18th Mar '07, 1:47am   #1
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So I just got a used copy of the original 4-disc game, and I'm lovin' it. However, one thing that bugs me is that I can't find a way to play in a windows mode or at a higher resolution. Is there any way to do so?
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Old Sun, 18th Mar '07, 2:11am   #2
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Playing in windowed mode is possible, but I don't remember off-hand what you need to do to enable it. I'm sure someone else here knows.

As for playing in a higher resolution, there's no official or unofficial way to do it, unfortunately.
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Old Sun, 18th Mar '07, 2:58am   #3
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From memory: ALT + ENTER

should alter window mode on or off, if not it shoudl be an option in the screen options. Do note that I do not recal specifically if PST works in windowed mode, but this is generic for all the other games as well so if it works at all (which it should, using same engine) this should work.

The computer with the game is curentlly unavailable to me per right now.
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Old Sun, 18th Mar '07, 5:23am   #4
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Tried alt + enter; it didn't work.
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Old Sun, 18th Mar '07, 4:52pm   #5
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If I remember right, there's a parameter to be used with the executable that makes it run in windowed mode.
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Old Sun, 18th Mar '07, 8:28pm   #6
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You have to set a variable in the Torment.ini file. Mind you, this is not recommended!

- Go to your Torment directory.
- Make a backup copy of Torment.ini, for example Torment.bak, in case you make a mistake.
- Open Torment.ini in a text editor (e.g. Notepad), and set the option "Full Screen" to 0 (zero):

Full Screen=0

Save and close.
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Old Tue, 4th Sep '07, 4:54am   #7
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I wonder playing in window mode would give you higher resolution. I think 640X480 res is fixed.

there's a BG2 NPC mode that puts Torment areas into the game, which of course can be played with 1024x768 (the best res. to play Infinity Engien game it seems). So is it possible to mod Torment into 1024x768 capable? that would be nice
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Old Wed, 5th Sep '07, 2:13am   #8
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Yes, 640x480 is fixed. But playing that at full screen (possibly stretched on most LCD monitors) or windowed is a world of difference. No matter how low the resolution is, if it's windowed, it'll look much smaller, but also much better. No jagged edges, no stretching, etc.

As for areas; the majority of external area bitmaps in the IE games are huge; much larger than any supported resolution. So that doesn't mean anything. The area bitmaps are the least problematic aspect of the supported resolutions. Everything else is, the entire interface, icons, text, fonts, menus, sprites, animations, etc.
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Old Wed, 5th Sep '07, 4:33am   #9
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Quote:
Yes, 640x480 is fixed. But playing that at full screen (possibly stretched on most LCD monitors) or windowed is a world of difference. No matter how low the resolution is, if it's windowed, it'll look much smaller, but also much better. No jagged edges, no stretching, etc.
yep, the game window turn quite small. I get your point. Though personally I prefer full screen gaming no matter what (the feeling of inside a world rather than a portion of wallpaper~~) the last time I ran through Torment, I played it on 1600x1200 (20" LCD), using nvidia driver app to pomp anisotropic and antialiasing settings to the highest...well, to me the game looked quite good that way (of course will not be as sharp as in 640x480 window).

Quote:
As for areas; the majority of external area bitmaps in the IE games are huge; much larger than any supported resolution. So that doesn't mean anything. The area bitmaps are the least problematic aspect of the supported resolutions. Everything else is, the entire interface, icons, text, fonts, menus, sprites, animations, etc.
well, I really know close to nothing about the working and making of IE games (I'm only a gamers~~). It's just that from playing BG2, if on res. over 1024x768, the game graphic itself (area, character, backgroud etc.) is no better than 1024x768, but (as you mentioned) all the fonts, icons and such all turn blurry. This is why I said that 1024x768 seems to be the best res. to play IE games. I keep my good old 15" LCD just for BG2.

if as you said (bitmaps are the least probmatic) and as many have experienced (playing BG1 on 1024x768 through such mod as BGT and torment areas as part of BG2 mod)...why there isn't a res. upgrading mod for Torment? (or there is one that I don't know~~)
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Old Wed, 5th Sep '07, 5:23pm   #10
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If nothing else, the game interface needs to be adjusted. This was done in the other IE games to allow for switching to a higher resolution.

As far as I know, no one has done it for Torment yet. The right-click menu would need to be enlarged too, since it'd most likely be too small to use in 1024x768, let alone higher resolutions. I'm sure there are a whole bunch of dependencies there as well, like spell icons, etc.

Coupled with the fact that Torment is hard to mod and that the mod makers who might be able to do it far prefer to mod the more popular IE games, it doesn't look good for Torment.

Though maybe at this point where modding everything else has been done already, some of them might bite into a real challenge.
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Old Thu, 6th Sep '07, 12:27pm   #11
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well, go by what you said, it does seem highly unlikely that such mod will be made~~ maybe, it's just the destiny of such "cult classic"? Torment will forever have that 640x480 look as testament to its cult status? ~~
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Old Fri, 19th Oct '07, 2:59pm   #12
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There's a new mod available where you can adjust the resolution for all the infinity games. I've already played in 1024x768 and after 1 hour of play I had no complications. You can choose any resolution you want.
http://www.gibberlings3.net/widescreen/
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Old Fri, 19th Oct '07, 3:16pm   #13
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Awesome... finally. Not perfect, but hopefully it can be improved in the future. Centering and joining the interface panels in Torment would make it look great.

Here are a few wide-screen screenshots I've found:

http://img218.imageshack.us/img218/3...ent1280mq6.jpg
http://img218.imageshack.us/img218/3...ent1440al3.jpg
http://img87.imageshack.us/img87/4654/torment11th5.jpg
http://img81.imageshack.us/img81/7963/torment22is9.jpg
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Old Sun, 21st Oct '07, 4:04am   #14
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Whoa. WHOA.

Can't wait to see this make it out of beta.
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Old Sun, 28th Oct '07, 9:34pm   #15
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when i tried that mod, i had a problem with it. it did make a sharper image, but it was reduced to 1/4 of my screen and was displayed in the upper left of the monitor.

i found it annoying and uninstalled it.
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Old Sun, 28th Oct '07, 9:59pm   #16
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Awesome! The black band at the bottom of the screen looks a bit strange, but it probably won't be this bad at lower resolution (800x600 or 1024x768). It's a good thing PST only has that one bar at the bottom. I wonder though... how does the main menu look and (more importantly) the inventory screen?
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Old Thu, 1st Nov '07, 9:36pm   #17
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That would probably be centered to the left. But yes, it is annoying. Hopefully this can be fixed in a later version.
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Old Sun, 2nd Dec '07, 12:24pm   #18
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Quote:
Originally Posted by Riodan View Post
There's a new mod available where you can adjust the resolution for all the infinity games. I've already played in 1024x768 and after 1 hour of play I had no complications. You can choose any resolution you want.
http://www.gibberlings3.net/widescreen/
They give you a warning saying that you will "experience a non-fixable crash when entering small areas" in Torment, so I decided not to install it. Are you saying you haven't been experiencing these crashes? Still, I hope development hasn't stopped, seeing how a higher resolution would give a great facelift that this game sorely deserves.
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