Sorcerer's Place Stores: Games, Books, DVDs, Merchandise (buying via these links & our affiliated stores below helps support the site - thanks!) |
||
Have you liked us yet? |
![]()
![]() |
|
|
|
|||||||
| Baldur's Gate 2: Throne of Bhaal For posts concerning Baldur's Gate 2 with the Throne of Bhaal expansion installed. (Check out our BG2 Online Walkthrough). Please post here even if you are playing only the SoA part of the game, but have ToB installed. NOTE: If you have installed the BG1Tutu or BG Trilogy mods, or intend to play with them installed, you should be posting in this forum! |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Dead Man Walking
Join Date: Oct 2001
Location: Uppsala/Sweden
Posts: 3,147
Blog Entries: 5
Like: 0
Liked 0 Times in 0 Posts
![]() |
1. Wizard-slayers are bad kits in BG1, up until you enter Baldur's Gate. All other mages die before the spell distruption effect start having an effect. I still don't regret using it, though.
2. The banterpack rules. Removes the last aspect BG2 were superior to BG1 after Tutu. 3. Sorcerers blow. Xan were close to useless, and I should've kept him as an Enchanter. 4. When you should recieve the Nymph's cloak, you don't. You recieve the lock of Nymph's hair instead. 5. For some reason, Montaron's HP rolls were gimped. At level 5 Fighter/level 6 Thief, he only had 38 hp. 38! 6. Kivan as an archer with his custom spear he recieves from Talanthyr and the custom bow he recieves in Baldur's Gate is overkill. Nothing could get close to him, and when Kagain tanked, he and Kagain could've taken on Sarevok alone. 7. Kagain with his 20 con as a barbarian is brutal. Nothing could take him down, nothing at all. At level 7, he had 99 hp without raging. 99!! 8. With the new Baldur's Gate II and ToB spells, Clerics are now more than walking bandaids. Entangle, Glyph of Warding, added with an Animate Dead took down most hard opponents, including Sarevok's father. 9. The Tab feature from ToB owns. Ankheg Plate were no longer a pain to recieve, and neither was looting. 10. Don't know if it is a bug or a Tutu feature, but you can actually continue playing after killing Sarevok. Just load the final save and you're set. The downside of this, however, is that you can't see the final movie. 11. When you charm someone, you can no longer speak to them for information. Too bad, but I guess engine limitations changed it. Pretty much everything after my first run, will continue later on. probably. |
|
|
|
|
|
#2 | |||
|
Quote:
Quote:
Quote:
.
|
||||
|
__________________
- If you can't beat 'em with your intelligence, beat 'em with your bull****! |
||||
|
|
|
|
|
#3 |
|
Though I don't know much about Tutu, I can try to answer the BG1 problems.
4. Do you mean from Sorcerous Sundries? Because that's where you're supposed to take the nymph's hair in order to get the cloak. 5. 38 is actually more reasonable for a 5/6 F/T with 15 CON. The limits are 11 to 48.5; average that out and you get 30. 7. That's just Kagain. With max rolls starting from 15 at first level, he gets 105 at seventh level. 10. Sounds like they screwed up the TotSC content. |
|
|
|
|
|
|
#4 | |||||||
|
Dead Man Walking
Join Date: Oct 2001
Location: Uppsala/Sweden
Posts: 3,147
Blog Entries: 5
Like: 0
Liked 0 Times in 0 Posts
![]() |
Quote:
Quote:
Archers, however, can be pretty bad with a couple of good tanks, such as Kagain, Minsc, the PC, and/or Shar-Teel with proper equipment. Quote:
Quote:
Quote:
Quote:
Quote:
|
|||||||
|
__________________
One Vision! One Purpose! Victory, not Vengeance! |
||||||||
|
|
|
|
|
#5 | |||||||
|
Gems: 14/31
Latest gem: Chrysoberyl |
Quote:
Quote:
Quote:
Quote:
Though personally I don't make him a Barbarian, because he's Lawful which should make them and Berserkers prohibited. I guess Japh forgot that when he coded it.Quote:
Quote:
Quote:
Since someone mentioned Montaron's usefulness, I will point out I coded a tweak to make him a pure-class Assassin (which is more to my taste, anyway). You can find it in Tutu Tweaks, here: http://www.gibberlings3.net/tutu/index.php |
|||||||
|
|
|
|
|
#6 | |||||
|
Dead Man Walking
Join Date: Oct 2001
Location: Uppsala/Sweden
Posts: 3,147
Blog Entries: 5
Like: 0
Liked 0 Times in 0 Posts
![]() |
Quote:
Quote:
Quote:
Quote:
Quote:
Need to use other characters, too, such as Safana.[ October 07, 2005, 14:25: Message edited by: Taluntain ] |
|||||
|
|
|
|
|
#7 | |
|
Gems: 3/31
Latest gem: Lynx Eye |
Quote:
but i have a question on my own, why are so many fighter-types dual wielding now? what good is a shar-teel with one longsword and one bastardsword or khalid with no strength thac0 bonus, dual-wielding bastard swords? |
|
|
|
|
|
|
#8 |
|
Gems: 14/31
Latest gem: Chrysoberyl |
It is probably because a lot of players dual-wield in BG2, and the option is now available in Tutu. One tweak I would like to see (though don't have the time to code at the moment) would be differing proficiency builds for some NPCs.
|
|
|
|
|
|
#9 |
|
Servant of the Pink Sorcerer
|
Yeah, I SKed the weapon proficiencies in Tutu; couldn't imagine Khalid, or anyone else for that matter, wielding two bastard swords. I mean, the swords are as tall as he is! Great mod, tho...
|
|
|
|
![]() |
| Thread Tools | |
|
|